07-26-2018, 09:34 PM
Hey guys! Love the site and playing solo RPGs! One of my favorite things to do is explore. Because of this, I frequent map generator websites a lot. I'm pretty sure I've used them all, lol. The problem is, I'd prefer to discover the world myself. Sorta like in a Skyrim type of game where the map is revealed as you go. You can do this using only imagination but I like a visual element. So I had an idea...Recently I was playing one of my favorite board games, Carcassonne. In case you haven't played it, it is a tile-laying game where you connect square tiles as they fit together, forming roads, cities, and fields. It's a favorite game of mine because every game will have a different map due to the random nature. So I got to thinking, why can't this work on a tabletop RPG? The way I see it, you start on a randomly drawn tile, choose to move in a direction, draw another tile, and place it down if it fits there. To help me illustrate this, I call on my trusty Tabletop Simulator!
![[Image: xQuLVRj.jpg]](https://i.imgur.com/xQuLVRj.jpg)
This is extremely crude, I apologize, but here we have a road tile. So I draw another...
![[Image: tgtsavy.jpg]](https://i.imgur.com/tgtsavy.jpg)
And the road continues. This continues and you have something like this...
![[Image: EPU12g4.jpg]](https://i.imgur.com/EPU12g4.jpg)
Of course, you can roll for things to happen along the way. I'm thinking you could have a variety of tiles (forests, towns, dungeons, etc) to flesh out the world. If a tile doesn't fit the direction you're going, then just redraw. Now let's say you draw a tile that leads you to a settlement. If you choose to enter the settlement then you could draw from a separate bag containing settlement tiles, just as an example. I'm prototyping things right now to refine it, but what do you guys think? Comments, suggestions?
![[Image: xQuLVRj.jpg]](https://i.imgur.com/xQuLVRj.jpg)
This is extremely crude, I apologize, but here we have a road tile. So I draw another...
![[Image: tgtsavy.jpg]](https://i.imgur.com/tgtsavy.jpg)
And the road continues. This continues and you have something like this...
![[Image: EPU12g4.jpg]](https://i.imgur.com/EPU12g4.jpg)
Of course, you can roll for things to happen along the way. I'm thinking you could have a variety of tiles (forests, towns, dungeons, etc) to flesh out the world. If a tile doesn't fit the direction you're going, then just redraw. Now let's say you draw a tile that leads you to a settlement. If you choose to enter the settlement then you could draw from a separate bag containing settlement tiles, just as an example. I'm prototyping things right now to refine it, but what do you guys think? Comments, suggestions?