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So I used this as a game session to get used to the rules of Goblins! and here is what ended up happening.
(Goblins! rules are found here:  http://goblins.diceofdoom.com/) ITS FREE

A magical weapon lays hidden must be found to slay a beast once feared. Two great forces of evil will rise against one force of good. On December 5th as the last 3 leaves fall off the great tree a great event will happen. A war will begin with a "rat" acting as the friend of many but only truly serving one. As the great tree once again blossoms the war will intensify as more great weapons of war are made.


In this strange world where mythical beast and man are considered the norm and a long forgotten catastrophe has destroyed the way of life for many, life goes on. Little does anyone know that the fortune that was told will affect all races and beasts alike. It all starts in a goblin village at the edge of the wasteswamps.


Here we meet the Swamplins (Goblins who live in a swamp) and our two brave.... "heroes" Bloo and Der. Goblin Brothers. But in these times goblins are sought after for slave labor. As the brothers stroll around the village soon a guard races into the village yelling, "FLEE FLEE AND HIDE! SLAVERS ARE COMIN' TO TAKE US GOBINS AWAY!" The Leader of the Guard gathers the Goblin Milita to fight off the slavers to let the Females and babys escape. This has happened all to often to nearby villages but now it is happening to the Swamplins.


Does Der (not liking to be told what to do) go and fight the slavers? (Very Likely)


(Very Likely | 10[d10]) Yes, and...


Yes and he doesn't wait for his brother's response before he is dragging him behind the goblin militia.


The goblin militia is how big?


14 = 9[d10]+5[d10]


The two brothers follow behind the row of 14 other goblins. Der puts on his bread helmet and holds in his two hands the heavy stick he found earlier today while Bloo wears his Metal Helmet and carries his broken stick in his hands hoping to look somewhat intimidating.


So what do the goblin militia face at the gate of the village walls?


Gargoyle.


Oooh, it is not a normal human slaver but a gargoyle possibly sent by some wizard to get slaves for their horrendous experiments.


Is he carrying anything like a weapon? (Some what likely)


(Somewhat Likely | 9[d10]) Yes. +Twist: NPC / Appears


Crossbow.


This gargoyle carries a crossbow! But the gargoyle does not arrive alone as.....


Greedy paladin.


A corrupt paladin marches in through the forest wearing...


Crossbow bolts.


Scroll case.


The normal tattered clothes of a wastelander but he too carries a crossbow by the look of it. In his hands is a scroll not yet taken out of the case. The goblins shut the gate and prepare for the enemy's attack!


The goblin militia (even though they are wussys) they stand their ground! Der of course stands his ground as he chose this fight but Bloo trys to sneak away but Der sees him and chases him. Bloo Runs along the palisade walls as Der chases him. Der catches Bloo and tackles him. Does Der convince Bloo to stay? (50/50)


(50/50 | 6[d10]) Yes, but...


Yes but its too late to get back to the militia as the battle has started without them! Turn Order 1 Goblin Militia (15) 2 Gargoyle (12) 3 Greedy Paladin (10) 4 Der 5 Bloo


The goblins jump from the walls to attack gettin' medium range to the paladin. Only one goblin stays on the wall and that is the leader of the militia! The Gargoyle is medium distance from the goblin militia so he launches a bolt! The bolt slams into one militia goblin going through his arm into his chest. (13 Militia) Then Flys in the air to get closer. The greedy paladin grins as the goblins rush towards him! He walks closer then opens his scroll and reads it. Soon he turns into a Giant paladin! Der and Bloo rush towards the battle


The goblins rush towards the greedy paladin and attack him! They fail to hurt the now Giant Paladin. The gargoyle now is flying above the goblins and he launches another bolt killing another goblin as the bolt goes through his leg into the ground. (12 Militia) The Greedy Paladin Stomps down with his giant food crushing the legs of another militia goblin killing him. (11 militia) Der and Bloo are now with the Leader of the Militia as he screams insults towards the enemy slavers. "Yous musts helps uss!!" He says to Der and Bloo Der throws his beloved pet rock at the gargoyle but he misses.


The goblin militia fight back! Only scratching his leg with a spear. (The Paladin Resists this attack with his 1 pointy point) The Gargoyle, still flying, shoots another bolt wounding the Leader of the Militia. The Paladin again smashes the ground with his giant feet killing another brave soul (10 militia). Does der charge into battle?


(50/50 | 6[d10]) Yes, but...


Yes but Bloo does not follow him towards the giant.


What does Bloo Do?


Spy.


Bloo tries to notice anything else


is there anything else to notice?


(50/50 | 8[d10]) Yes. +Twist: NPC / Appears


Ignorant Half-elf slave.


TN

3 = 3[d13]


Bloo sees the half elf bound in chains at the edge of the woods!


The goblin militia has lost quite a few goblins but numbers do not matter to goblins! Does the wounded Leader of the Militia run away?

(Somewhat Unlikely | 2[d10]) No.


The Leader though wounded stays to fight! He takes the broken stick of Bloo and throws them at the Gargoyle! He hits the gargoyle with no effect. The goblin militia continue to attack the Giant, another spear goes into the giants leg hurting him! The Gargoyle swoops down low and shoots a bolt at the goblin pack by the giants feet killing another militia goblin (9 militia) The greedy paladin's scroll is slowly wearing off! He smashes the ground again killing another goblin! (8 militia) Der finally reaches the giants feet. Is the gargoyle low enough to hit?

(50/50 | 6[d10]) Yes, but...


Yes but the giant's smash stunned him for a second missing his chance. So instead he attacks with the stick at the giant but deals no damage!


What does bloo do?

Work hard.


Bloo decides to rush towards the giant leaving the wounded Leader behind knowing there could be slaves to save!


The leader does what?

Imitate.


He continues to Yell and shout from the wall. The Goblins attack the giant with their fists and spears but they can't seem to hurt the giant! The Gargoyle launches a bolt hovering above the crowd of goblins wounding another goblin. The Paladin is slowly becoming smaller... he gets into a fit of rage! He smashes the ground with his fist killing a goblin. (7 goblins) Der attacks the giant with his stick Smashing one of the giants arms bruising the giant's fist! Bloo catches up to Der but with no weapon to use he starts hitting the giant with his metal helmet bruising his legs! The leader of the Militia Continues to shout and yell from the tower! The goblin militia attacks with their remaining spears and they land killing the paladin! The few remaining spears go right after the gargoyle! Two spears break on impact of the stone skin but one lands putting cracks in the gargoyles head! The Gargoyle Launches a bolt killing another goblin (6 goblins) Does he run away?


(50/50 | 1[d10]) No, and...


No and he flys out of range towards the hidden slave!


Der rushes after him. Can he catch him?

(Likely | 10[d10]) Yes, and...


Yes and he manages to get a hit on the gargoyle killing him sending his stone body to the ground!


Der so excited eats his bread helmet to celebrate his victory! Bloo begins to look for the other slave. The militia return to the village with the good news. But all is not good.


TN

1 = 1[d13]


Does bloo find more than 1 slave?

(50/50 | 10[d10]) Yes, and...


Yes and he finds that they all are alive.

8 = 8[d13]


There are 8 slaves in total! What does bloo do?

Return.


He takes them to his village where hopefully they will be nice to these 8 halfelf slaves.


Enemy soldier.


As everyone leaves no one sees the paladin's apprentice hiding in the bushes. He runs off to go tell of his master's death...

Well I left it on a cliff hanger and I had fun with it. It just got really late. Should I do more? I did this to learn how combat and the obsessions affect the goblins actions. It was alot of fun! Sadly not a lot of the apocalyptic stuff got in this session so maybe next time! Big Grin
The Der and Bloo arrive last with the 8 half elf slaves as victory festivities begin!


Where does Bloo take the 8 slaves?

Awe-inspiring stage.


A messenger from the Chief himself tells Bloo to take the slaves to the stage where shows,executions and other events are held!
Meanwhile Der runs of to join the festivities. What celebratory games are going on?

Infested carnival.


Above average ancient relic.


Ahh the goblins have set up a carnival area with the weirdest of beasts and goblins. There is also a game where many try to lift a very heavy hammer! Der runs up to try and lift it.


Der tries with all his little strength to lift the hammer.
TN

11 = 11[d12]


5 = 3[d12]+2


But he fails to even lift it an inch off the ground. Tired now Der goes to eat.


Bloo makes it to the stage. Does he see anyone?

(50/50 | 4[d10]) No.


Confused Bloo decides to stay with them. They still have their chains on and they all look quite nervous.
What happens next?

Move towards goal.


Debase.


All of a sudden the goblin named jester and a crowd of other goblins stand infront of the stage. "Look at these pathetic fools! Captured by a single human! These elfies should be punsihed!" Then goblins carrying buckets of rotten food and old meats start to hand out these contents to the goblins. "If yous would sir Bloo moves away from ze stage." Does bloo move?

(Unlikely | 3[d10]) No.


The Jester gets angry. Does bloo have a bad past with the jester?

(Somewhat Likely | 10[d10]) Yes, and...


Yes and he wants the jester dead. All that Bloo stands against, alcohol, rudeness, crudeness and vileness are all what the jester is. Suddenly a tomato gets thrown and hits an elf. The Jester smiles grabbing a large slice of rotted meat saying "Guess i'll have to try and miss you then. THROW YOUR ROTTENS!"
What does bloo do?

Debase.


Abandon.


Bloo grabs the lead chain of the halfelf slave and starts to run away!

1 = 1[d12]


9 = 5[d12]+4


Bloo manages to get out without being hit and leading the now smelly slaves away and out of the village where many more goblins have joined in on the "Fun". Does Der notice this?

(Likely | 6[d10]) Yes, but...


Yes but he doesn't realize its his brother being chased so he continues to eat ButtSlugs.
Bloo now outside the village walls does what?

Oppose.


Bloo tells the halfelves to go hide as he turns around to face the incoming goblin horde. Are they still chasing him?

(50/50 | 10[d10]) Yes, and... +Twist: Item / Ends the scene


Yes and the jester wields a...

Ancient tomb.


Hat.


Magical Hat that Bloo hasn't seen before. The goblins he commands are almost in a trace as the dust from the hat covers them. Bloo prepares to face his doom.


Meanwhile....
Der is finally done eating and has noticed that many of the village's goblins are missing.
He looks around to see if anyone his there. Does he find anyone?

(Unlikely | 6[d10]) Yes, but...


Lunatic.


Yes he finds a goblin but he soon recognizes him as the village's criminal who was charged for murdering many goblins. He wields a...

Potion.


Potion in his hand as if he is ready to throw it at Der.
Der stands his ground ready to face the Lunatic (Average Goblin).
Der grabs his Heavy stick and swings smashing his opponent's foot (2 wounds left).
Der looks as he sees the Lunatic Throw the potion at him but it smashes on the ground missing Der.
Der quickly swings the stick again but misses.
The Lunatic dodges his attack and comes back throwing many punches only to punch the heavy stick.
Der blocking the punches jabs the stick into the lunatic's chest breaking his ribs and killing him. (0 wounds left)


Is anyone around?

(Unlikely | 4[d10]) No. +Twist: Physical event / Hinders the hero


Der looks around some more for goblins but it seems no one is in the village. As he looks around he feels tired and sick from the fighting and food of today. (-1 fightin' -1 runnin' away).
What does Der do?

Negligence.


Der decides that maybe the goblins are somewhere else celebrating. He decides to return to his tent and get some sleep.


Returning to Bloo..
How many goblins are there?

9 = 8[d12]+1


Counting the Jester there are 9 goblins. Bloo stands alone. Or does he?

(Somewhat Unlikely | 6[d10]) No, but...


He does not stand alone but his help is currently hiding in the bushes in chains.
Do they get out of their chains?

(Somewhat Unlikely | 6[d10]) No, but...


No they do not but they do exit the woods to go and help the lone goblin facing many.


Bloo puts on his hat and holds his metal helmet in his hand ready to fight. 9 vs 9 now!


Initiative
1 Jester (superior goblin)
2 Bloo
3 Goblins (wussy goblins)
4 HalfElf slaves (using wussy human stats)


The jester cartwheels over to bloo attacking with...

Below average key.


Above average staff.


his jesters staff!


He hits Bloo with teh staff brusing his shins! (-1 wound but resisted with pointy point)
Bloo swings with his metal helmet hitting the jesters arms. (-1 wound 4 left)
The goblins and Half elf slaves attack each other resulting in alot of confusion.
The Jester swings hitting Bloo's arms and shattering his weapon. (-2 wounds but resisted using pointy points)
The mighty hit knocks Bloo to the floor.
Bloo looks for a weapon does he find one?

(Unlikely | 2[d10]) No.


Bloo jumps up attacking Jester with his claws scratching his arms and throwing the staff out from his hands! (-1 wound 3 left).
Jester punches but the punch does nothing to enraged bloo!
Bloo again is in a fury of claws scratching the Jester's foot badly. (-1 wound 2 left -1 runnin' away)
The jester runs to get his staff does he make it?

(50/50 | 2[d10]) No.


The staff is too far away.
Bloo runs after Jester then does a flying kick hitting the Jester's arm (-1 wound 1 left -1 fightin')
Jester punches at Bloo but the punch is weak. The jester runs after the staff. Does he make it?

(Likely | 2[d10]) No.


The staff was further than the Jester thought.
Behind him Bloo races toward him with another flying kick missing jester and landing hard on the ground.
Jester looks for the staff while he has the time. Does he find it?

(Somewhat Likely | 7[d10]) Yes.


Jester picks up the staff and walks up to the prone Bloo. He jabs with the staff deep into Bloo's ribs knocking the wind out of him. (-1 runnin' away -1 fightin' -1 wound 4 left)
Bloo stands back up clawing after Jester weakly grabing his arms only to lose his grip.
Jester sees that Bloo is weak and swings again hitting the ribs knocking Bloo to the floor. (-1 wound 3 left -1 runnin' away).
Bloo springs up clawing after jester and hitting Jester's legs making them both fall. Bloo gets up and sees that the Jester is dead. He takes his staff and turns to the other fights around him.
Is the battle over?

(Likely | 6[d10]) Yes, but...


Yes but the half elves are dead. They killed

8 = 8[d8]


Yes but the half elves AND goblins are all dead sprawled across the swampland.
Bloo Takes the Jester's hat.
Is it magical?

(50/50 | 5[d10]) No, but...


No but Bloo thinks that the powder the jester had maybe came from something else the jester might have in his tent.
Bloo heads for the Jester's tent.


Der wakes up after his nap feeling a little better (-1 runnin' away still). He exits his tent. Are there goblins?

(50/50 | 8[d10]) Yes.


It seems that everyone is back and the celebrations over. He decides to look for bloo.
Does he find bloo?

(50/50 | 5[d10]) No, but...


no but he is hearing some news about alot of goblins being killed and the jester is dead.
Is there a reward for the goblin responisble?

(50/50 | 2[d10]) No.


No of course not. Der could use the extra loot. He continues his search for bloo does he find him?

(Somewhat Likely | 1[d10]) No, and...


NO and it seems that Bloo isn't in the village at all. Der is nervous, was bloo one of the dead goblins?
He goes to search for the murder site.
Does he find it?

(Likely | 4[d10]) No.


After searching around the village and even on the wooden walls he cannot find the site. Maybe its just a rumor going around. Oh well, bloo will be back. What does Der do?

Take.


Pouch.


Der decides he needs a pouch. Of course he could buy one but he doesn't have the Gobcoins needed.
So he'll steal one!
does he find someone with a pouch?

(50/50 | 4[d10]) No.


Hmm nobody around seems to carry a pouch. So he decides to search

Opulent village.


The village tents. This is risky.


sneakin' roll

13 = 10[d12]+3


He manages to sneak into the tent. Is there a goblin?

(50/50 | 4[d10]) No.

NO the place is empty perfect. Is there a pouch?

(50/50 | 6[d10]) Yes, but...

Yes but it has a hole in it. Oh well it'll do for now!
He leaves.

That was part 2 of it. Bloo was heading back toward the village and Der is just stealin' pouches. Don't worry! Next time the prophecy will actually fit into the story.
Give comments and feedback on how this is going! Big Grin
So this Session I focused more on the Prophecy and Apocalyptic setting.
In my mind all the "mythical creatures" that you encounter (like the goblins) are actually mutants or evolution because of whatever happened to the world. Elves are more intelligent humans whose senses have evolved giving them a better brain and better sense of hearing and smell. I won't explain all but the catastrophe happened a really long time ago and society is different all around. Some areas are still like normal earth (similar to fallout games) where others have taken different approaches like turning into a medieval society ruled by a king or going as far back as falling into our primal instincts. This session i changed the theme to "Anachronistic". There are still the goblins and everything else but this will also help me adapt and tell things in the goblins' point of view.

(At this point Der is stealing the pouch)
Bloo makes it back from the swampland to the village walls. The gates are shut and Goblins stand on the walls.
"Hello!" says Bloo. "Can you let me in?"
Do the guards let him in?

(Somewhat Unlikely | 6[d10]) No, but...


No but the guards do say, "You haz gobcoins? If youz do mr.Jester I'll let you in but the Chief wants no enterers because of our missing goblins!"
Bloo takes off the jester hat and says, "I'm not jester I'm Bloo! Tell the chief I know where the missing goblins are."
Do they go tell the chief?

(50/50 | 8[d10]) Yes.


After a while of waiting the chief stands atop the gate. "You Bloo know where they are?"
Bloo nods. "They are in the swamplands! Jester chased me and ze slaves. You musts belives me!"
TN

16 = 11[d12]+5


Bloo's suckin' up score roll: 11
The chief yells, "You are a liar! Youz murdered Jester and many Goblins. Awayz with you before wez kill you!"
Does bloo leave?

(50/50 | 8[d10]) Yes.


Bloo's ears slope down as he sadly walks away knowing his brother is still inside. Now Bloo is on his own in the wasteland.


Meanwhile...
Der has just left the tent.
What does he do?

Bestow.


To the chief?

(50/50 | 2[d10]) No.


To who?

Aloof stellar cartographer.


Der goes to his old friend Grom... well Grom isn't his friend but Der considers him one. Grom is the map maker of the village and he is good at it! Some humans have even bought his maps! Being a cartographer in this time is very important as the lands change constantly. Der heads to his tent.
"Herro!" Der says as he enters Grom's tent.
Is grom there?

(50/50 | 1[d10]) No, and...


No and it seems as if he left! Most of his maps and tools are gone, his bedroll is gone and most of the food in his chest is missing.
Der checks to see if there are items Grom left behind.

Wand.


3 = 3[d6]


Barrel of toxic waste.


Axe.


Hmm... Der finds these. 'A goblin usually doesn't use a wand... why does Grom have one?'
TN for detecting magic properties.

14 = 9[d12]+5


Der cannot tell what kind of wand it is but he will keep it. Der also looks for some flasks or bottles. Does he find any?

(50/50 | 1[d10]) No, and...


No and a goblin enters the tent.

Cyborg.


"A goblin golem!" thinks Der. "What is this doing here?"
Does it attack?

(Likely | 10[d10]) Yes, and...


Yes and it is not alone,

4 = 4[d6]


There are 4 goblin golems in total! Der tries to run away with his new axe and wand.

16 = 12[d12]+4


TN

9 = 9[d12]


Der manages to run right past the slow golems. And he tries to hide
Der's sneakin' roll

5 = 2[d12]+3


Do the golems follow?

(Somewhat Unlikely | 6[d10]) No, but...


No but someone else notices Der run from the tent.
Do they approach?

(50/50 | 7[d10]) Yes.


They get close to Der who is now standing up trying to act normal. It is

Popular engineered human.


A human with many tools and other things. Der is confused. "Why is there a human in our village?"
Is the human hostile?

(50/50 | 10[d10]) Yes, and... +Twist: Emotional event / Changes the goal


Yes and all of a sudden Der realises that his village is burning. Der must no longer run from golems he must protect his village! The human walks closer and he is carrying a

Food.


Barrel of food!
Der will not let him take the village's food!
He runs up with his axe and attacks but misses.
The human throws the barrel of food at Der but Der dodges the barrel.
The human (average) pulls out a

Ammo (crossbow).


Crossbow! Does Der stay and fight?

(Somewhat Unlikely | 10[d10]) Yes, and...


Yes and he's not the only one fighting, he hears goblins behind him approaching to help!
Der charges again and swings with his axe but the axe is a new weapon so he's not used to it yet and misses.
The human steps back a few feet then launches a bolt at Der grazing his face with the bolt. (-1 wound but resisted with pointy point)
Der charges and attacks again but misses again.
Are the new goblins caught up yet?

(50/50 | 9[d10]) Yes. +Twist: Item / Ends the scene


Yes and the goblins run past Der swarming and killing the human. In the struggle a

10 = 10[d10]


Morning star falls out of the back pack of the human. The goblins continue to rampage humans but Der picks the very shiny morning star which takes two hands for him to hold. He names it, Shiny Killer!
He leaves his heavy stick behind to join in the defense of the village.


Meanwhile outside the swampland in the dead wasteland forest Bloo walks alone.

Leadership.


What does bloo do?

Arrive.


Where?

Necropolis.


Bloo walks into a large cemetery almost city like.
Are there any beings?

(50/50 | 7[d10]) Yes.


who?

Greedy ancient being.


(Wow perfect result)
Upon reaching the gate of the Cemetery a rotten looking humanoid stands at the checkpoint.
"Give me all your valuables and you may visit Necropolis, the city of the undead and the dead."
Bloo stares at him. What does Bloo do?

Release.


Bloo gets rid of his extra hat but still wears the Jester's hat and staff.
Does the being let him in?

(Somewhat Unlikely | 1[d10]) No, and...


No and he is angered. "Give me the staff and hat little one and you wont get hurt."
What does Bloo do?

Care.


Bloo surprisingly feels pity for the being and gives him the hat and staff. Now Bloo only has his loincloth.
Does the being let him in?

(Likely | 6[d10]) Yes, but... +Twist: PC / Alters the location


Yes but as Bloo enters the gate he is not in the cemetery he saw. he is

Filthy storage room.


Transported to a storage room!
Is it empty?

(50/50 | 6[d10]) Yes, but...


Yes but skeletons lay all around. Bloo heard of these storage rooms. Soon the slit on the door is opened and he hears
"We've got another one boss!"
Bloo realizes he is now a slave.
What does he do?

Control.


The brave bloo Stands up as he sees the captors enter his room.
He looks at them and says, "You would not dare touch a goblin of royal line! Woulds yous?"
TN

11 = 9[d12]+2


The captors ignore him and grab him tieing him with ropes. His captors are:

Attentive Jamaican performer.


Serious detective.


One Black Human and a man (human possibly) in a trench coat and hat.
What does bloo do?

Truce.


Bloo gives up struggling and waits to see where he is taken.
Where is he taken?

Frozen jail.

He feels the temperature get colder and soon he sees jail cells with many people and creatures in them. Soon they throw him in there and lock the door. Bloo is trapped.

So I ended it here because I needed a break. Now Bloo is trapped in a frozen jail while Der defends the village. I don't think that Anachronistic is the right genre I was wanting. I think I might try zombie apocolypse next. I did find it neat how the story changes with the genre change. Again leave feedback!
PART 4 I decided shortly after to continue the adventures of both of my beloved characters. I stuck with anachronistic because after reading what anachronistic meant I decided that that is perfect for what I am doing. This time it seems both Der and Bloo fall into similar situations. (I love this virtual DM) Big Grin

Do the Goblins win the battle against the unknown human force?

(Somewhat Unlikely | 1[d10]) No, and...


No and many are captured during the fight.
Is Der captured?

(50/50 | 9[d10]) Yes.


Der wakes up is a daze wounded and burned. His items and weapons are gone and he is tied up inside a cage on a vehicle of sorts. How many others are there around him?

10 = 10[d12]


Paranoid Elf mercenary.


Insane Half-elf photographer.


Popular bodyguard.


Imaginative jack of all trades.


Devil's advocate Asian spy.


Restless female Jamaican helmsman.


Snobby celebrity.


Stubborn Mandalorian artisan.


Defiant servant.


Defensive guide.


Der thinks, "It seems that these slavers are experienced. Was I the only goblin to be taken prisoner?"
Everyone else looks just as tired as Der. Der notices many people are starting to lose their minds or become paranoid.
What does Der do?

Release.


9 = 9[d10]


Der turns to the defiant servent. "Psst let me try and untie your hands!"
Does he let Der try?

(Somewhat Likely | 10[d10]) Yes, and...


Yes and the servant whispers. "Here is a shiv, I've been trying for a while but I can't reach."
TN

2 = 2[d12]


8 = 7[d12]+1


Der manages to cut the servant's bonds. Then the servant cuts the bonds of Der. He looks around, "Who else wants out of here?"

(50/50 | 5[d10]) No, but...


No one else does but the servant says, "Fine let them die, they forgot to lock the back door of this... thing. Lets go!" Der and his new friend open the door. Are there people there?

(Likely | 8[d10]) Yes.


how many?

11 = 11[d12]


who?

Mercenary.


The peek open the door and see that there are 11 mercenaries riding motorized vehicles.
Where are they?

Moon.


Der tries to see where he is but the land and dust is all white. as if they were on the moon.
Do the mercenaries see the door peeking open?

(Unlikely | 4[d10]) No.


"How do you want to get out?" Says the servant.
What does Der do?

Arrive.


Der says, "Lets roll out of the door, hopefully all of the dust will cover our escape!"
Does the servant agree?

(Somewhat Likely | 1[d10]) No, and...


No and the wagon starts to slow down and then comes to a stop.
"Oh no." The servant looks at Der. "What do we do? WE can't fight them!"
What does Der think?

Violate.


"Give me the shiv." Says Der. He peeks out again are there Mercenaries?

(50/50 | 3[d10]) No.


He leaps out and stabs all of the tires.
Stealth roll

14 = 11[d12]+3


"Come on!" says Der to the servant.
They both sneak away.
"Where are we? Why is this sand white?" says the Servant.
Der doesn't know but he stays quiet.


"What is yous name?" Says der.
"Me? I'm Georguy! A craftsman in my old home now a follower to a goblin. No offense to you. What about you what is your name?"
"I iz Der."
"That's it? Der? Not Der the warrior of my tribe or Der the local theif?"
"Fine, i iz Der brother of Bloo."
"Wait, Der brother of Bloo? Your name is Red backwards. HaHaHa"
"Hmph, lets go"


Meanwhile in a cold jail cell,
Bloo wakes up from his nap to find that the events were not a bad dream but he truly is a slave to... who ever these people are.
Suddenly the main door opens and a masked man, looks like a mercenary, brings in a long line of slaves.
"Can't believe we lost 2 prisoners." Says the man.
"We are in trouble you realize this?" Says another man dressed very similarly.
"Yea but atleast we still get paid a lot for this delivery. The goblin village proved to be waste as many fought to the end."
"True but we did get some good loot! Did you see all the silver they had in those tents?"
"Hahahah"
Were they talking about my village? Thinks bloo. Is Der okay?
Whad does Bloo do?

Extravagance.


Maybe... bloo thinks for a moment.
Bloo falls to the floor writhing and spit coming out of his mouth.
He starts to groan and yell.
Suckin' Up roll

9 = 4[d12]+5


The two men rush over to his cell.
Do they go inside the cell?

(Somewhat Likely | 10[d10]) Yes, and...


Yes and they pick him up. "We gotta get him to the docs. I think hes getting cold rot."
They rush him off to get healed.
What does bloo do?

Lie.


Bloo continues to keep the act up.
Suckin' Up roll

14 = 9[d12]+5


His "performance" gets more convincing and the men start to run with him slung over their shoulder.
Do they make it to the docs office?

(50/50 | 2[d10]) No.


What does bloo do?

Move.


Where are they?

Cold bridge.


Bloo sees that they leave the building. His guess a prison and enter a wild and cold land. The ground is sand but it is white. Bloo decides it is time to leave as they start to cross a cold frozen bridge over an icy river.
Runnin' Away TN

5 = 5[d12]


Runnin' Away Roll 7
Bloo kicks off the man's shoulder and dives into the cool river swimming frantically down stream.
The men carry...

Cheap portable generator.


AI interface.


Flint and steel.


Cheap wineskin.


They carry no weapons and all they can do is watch as their prisoner is now free, floating downstream.
After a while Bloo arrives in

Housing project.


An old abandoned town. He gets out of the river and dries off.
What does bloo do?

Haggle.


Bloo tries to see if there is anyone around.
Is there?

(Somewhat Unlikely | 8[d10]) Yes. +Twist: NPC / Appears


Yes! As he enters the town he does see people, very few, but still people. All of a sudden some one touches his shoulder.

Sadistic mechanic.


He sees a human covered in cuts.
Is this man friendly?

(Unlikely | 6[d10]) Yes, but...


Yes but he asks a weird favor of you. "Please stab me with this shiv, don't kill me just stab!"
Does Bloo do this?

(Somewhat Unlikely | 10[d10]) Yes, and...


Yes and he keeps the shiv that the man gave him as he seems to lie there on the ground in euphoria.
Bloo is disturbed but he goes up to one of the people to haggle

Lazy Italian pilot.


A man in a weird outfit sits there.
"Hellos, cans i haz stuff o' yours?"
Does he give bloo anything?

(Somewhat Unlikely | 5[d10]) No.


"Wills you trade?"

(50/50 | 7[d10]) Yes.


WHat does the pilot have?

8 = 8[d12]


Cheap axe.


Lumber.


Key.


High quality blaster pistol.


Below average oil lamp.


AI interface.


Fishing gear.


Above average military uniform.


TN to trade

11 = 11[d12]


"AXES cans I has the axes?"
The pilot nodds no.
"Can I has the Sticks?"
The pilot says no.
"Uhh can i haz the pole!?
The pilot gives him the fishing pole.
Bloo grumbles as he walks away with a fishin' pole.
"I wants ze axe"


What does bloo do?

Transform.


Bloo, even though a goblin, doesn't usually steal but as night sets in and he catches no fish. He thinks about stealing the axe that the weird man had.
Does bloo go to steal the axe?

(Somewhat Likely | 10[d10]) Yes, and...


Yes and as he goes to steal it he finds the pilot fast asleep.
He takes

5 = 5[d8]


The axe, the sticks, the lamp the weird metal ting (blaster), the clothes.
He puts on the very baggy clothes. He cuts them up so that they fit him. He attaches the lamp to the pole and puts the sticks in the lamp so he can eventually make a fire.
The weird metal ting he puts on his belt. Finally in the other hand he holds his axe.
What does Bloo do now?

Assist.


Attentive bodyguard.


Bloo finds a man standing guard. He walks up to him.
"Hellos! Do youz need hep guarding the rivers?
Does he wnat help?

(Somewhat Likely | 7[d10]) Yes.


"Yea little man, its easier to guard when you have a friend."
Bloo and the man guard there all night.

Well this was simple way to end my game for today. Kinda a nice image too. Bloo and a guy sitting there through the night in a cold harsh land just guarding what little they have. I can't believe they both escaped! Wow that was cool. The Goblin rules say go with what is cool and I see why. My original plan was to have Bloo take damage for the river but I said nah. Hes a goblin after all!
PART 6?
To recap (for me) Bloo has made it to some destroyed town next to a river inhabited by very few people. He just stole a lot of gear and is at guard with some black man acting as guard of the village. On the other hand Der is with Gerogy the defiant servant who turns out to be a craftsman from a village. Little do the goblins know is that they are but a few miles from each other and have both escaped the same captors! To Der's dismay he lost his shiny weapon which is actually the weapon of legend meant to slay the great demon which will start the great war of Good vs Evil... but we'll get back to that later.
Stats of the Main Characters (for those who are interested)

Bloo
Obsession Hates Alcohol
Fightin' 4
Runnin' Away 4 - 2(cracked Ribs) = 2
Thinkin' Quick 1
Suckin' Up 3 + 1 (Two Left Feet) = 4
Noticin' 5
Bein' Scary 5
Sneakin' 6 - 2(Two Left Feet) = 4
Idiot Sin Chrones
Normal Head
Tough Skin +1 Wound
Two Left Feet -2 Sneakin' +1 Suckin' Up
Cracked Ribs -2 Runnin' Away
Wounds 3/5
Pointy Points 0
Gear:
Torn Military Clothes, Axe, Lamp, Sticks, Laser Pistol (He doesn't know that)

Der
Obsession Hates to Be Bossed Around
Fightin' 2 - 1(Bruises and Burns) = 1
Runnin' Away 5 - 1(Bow Legged) = 4
Thinkin' Quick 6
Suckin' Up 5
Noticin' 1
Bein' Scary 2 + 2(Battle Scars) = 4
Sneakin' 3
Idiot Sin Chrones
Normal Head
Normal Body
Bow Legged -1 Runnin' Away
Battle Scars +2 Bein' Scary
Burns and Bruises -1 Fightin'
Wounds 2/2
Pointy Points 3
Gear:
A shiv.


Meanwhile in the white sands...
Der and Gerogy sit looking around. What does Der do?

Agree.


Inquire.


Der and Georgy are talking and Der agrees that they must look around and maybe ask SOMEONE where in the world they are. They begin to search, Do they find anyone?

(Unlikely | 2[d10]) No.


After travelling around and looking at the blank similar landscape they find no one. Do they find someplace?

(Unlikely | 1[d10]) No, and...


No and they are now officially lost as they cannot even see the building that they were being taken to.

Succubus.


As they are lost but Georgy spots a woman! What does Georgy do?

Antagonise.


What does Der do?

Overindulge.


Does Georgy know what the woman truely is?

(Somewhat Likely | 10[d10]) Yes, and...


Yes and he shouts for her to leave them but he realizes that the "woman" has already put her spell on Der who has dropped his shiv and is being drawn away but Der's obsession kicks in and he realises what is happening.
Georgy runs and grabs the shiv ready to save his friend.
He runs up and stabs at the Succubus (TN 9)

16 = 12[d12]+4


He manages to graze the succubus' leg as she jumps back. (-1 wound 2 left)
She turns into her demon form spreading wings and vile tail.
Bein' Scary roll against Georgy and Der

15 = 9[d12]+6


Der

8 = 4[d12]+4


Georgy (Average Human)

5 = 2[d12]+3


Her turning into a demon sends Der and Georgy into a frantic flee!
Does the succubus follow?

(50/50 | 7[d10]) Yes.


Runnin' Away rolls
Succubus

13 = 10[d12]+3


Der

9 = 5[d12]+4


Georgy

6 = 2[d12]+4


They cannot get away from the succubus!
Georgy is falling behind as Der sprints away and the Succubus Strikes with her claws!

3 = 2[d12]+1


But she misses!
Do georgy and der keep running?

(50/50 | 10[d10]) Yes, and...


Yes and they manage to out run the succubus as she trips while striking at Georgy.
Where are they now?

Stadium.


After realising that the Succubus is gone they see in the distance a giant building! As they walk closer Georgy whispers: "A stadium". Der looks at him confused but follows his lead. "They used to host different sporting events here like football and baseball. What is one of these doing in the desert?" Der finally asks, "Wha iz football and bazzball?". "They are sports where people play for fun and points to win trophies. Don't you goblins have some sort of event like that in your villages?" Der thinks, "Yes we haz the PIT where gobbins fight wolfies to show who da strongest iz!". Georgy looks at him, "Yea I guess thats close but in these games you don't kill, you might hurt or get hurt but thats not the point of the game." Upon further inspection he realizes its a soccer field.
Are there people (or things) here?

(Likely | 6[d10]) Yes, but... +Twist: Organization / Helps the hero


Yes but soon many people are upon them and they get blinded and tied up. Their blind folds get taken off to reveal...

Affectionate Wookie emergency medical technician.

Many tall and strong creatures covered head to toe in hair. The hair ranges from blonde, brown and black. Der looks up scared as these creatures stand about 4 goblins tall! Taller than orcs and humans. Georgy looks at them, "WHO ARE YOU!?" Muffled laughter is heard through out as one creature speaks in broken english, "We Wook. Who you?". Georgy sees that they are dressed in very little and if they are its armor. They weild a variety of weapons from spears to guns. "I'm Georgy the Craftsman and this little friend is Der brother of Bloo." Der looks at Georgy angerly, "Let me out! NOWZ befores I killz you furries!" Their bindings are cut and a Giant Wookie walks up dressed in armor and decorations head to toe but Georgy recognizes one patch, a red cross. The Wook carries a bag which he opens and starts bandaging their wounds. Der steps away and says, " I dooz it by meself!" Georgy says,"Thank you but I must ask why?" The wook responds, "We see you run from Slavers. We hate Slavers." Once he is done healing them he shows them around the stadium which they now see is a giant town, more like a city, for the wooks in this place which they call the Great White.
What do they do now?

Procrastinate.

They decide to stay here for a few days...

I wasn't able to get to Bloo this time so I'll have to tell his part of the story later.
Love the story so far!