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Full Version: [Beta] Dungeon/Cavern/Castle Adventure
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I've been using lists like these and rolling 1d20's to determine the outcome on pen-and-paper. It's fairly common, and figured I'd share my lists with you guys. I made four custom lists (unfortunately, it looks like we are limited to only four) for your adventures.The idea is that you may use graph paper (if you wish) to chart out your map. On graph paper, 10 feet is roughly the size of one square. I'm interested to see what maps you've encountered! I've been using lists like these and rolling 1d20's to determine the outcome on pen-and-paper. It's fairly common, and figured I'd share my lists with you guys. 

If you find issues or what to give suggestions, please do!

If you happen to come across a dungeon, darkened cavern, ominous castle, ancient deserted temple, or something of the like in your own solo adventures and want to explore it, give this a shot.

I cannot guarantee you will ever leave your dungeon - nor can I guarantee that your dungeon will be long (but there are "You find an exit" outcomes, which you can interpret however you wish. You can determine how large you want your dungeon to be by having limits if you wish. Such as: the edge of your graph paper are the boundaries, or your dungeon is X squares long/wide, or you only continue for 20 "Crawls" until you find the exit. Whatever works for you.

There are four lists: "Crawl", "Encounter", "LootChest", and "OpenDoor".

Keep in mind, that every outcome is up to your interpretation and imagination. Feel free to do what you like with the outcomes that you get. If you want to make perception checks for more loot, more encounters, more doors, more room description, go for it!

How to Use & Create Custom Lists
1. Find the "Custom" panel in RPGSolo. 
2. Click the small checklist (I think?) to the bottom left
3. Hit "New list" and type in the respective name. 
4. Then, copy and paste the list into the text box, then hit "Save Changes". 
5. After you are done, all you have to do is hit the list and the outcome is printed!

If you want to save your custom list for your current or future story, make sure to hit "Save Story" in the top right of RPGSolo. You may need to refresh your page for the lists to appear.

Create a Crawl list and paste this in the text field:

Quote:It looks like a dead end
It looks like a dead end
It looks like a dead end
It looks like a dead end
The passageway continues for 10 feet
The passageway continues for 10 feet
The passageway continues for 20 feet
The passageway continues for 20 feet
The passageway continues for 30 feet
The passageway continues for 30 feet
The passageway continues for 40 feet
The passageway continues for 40 feet
The passageway continues for 50 feet
The passageway continues for 50 feet
The passageway ends at a door
The passageway ends at a door
The passageway leads into a chamber
The passageway leads into a chamber
The passageway splits into a Y
The passageway splits into a Y
The passageway turns into a T
The passageway turns into a T
The passageway turns into a T and a door
The passageway turns into a T and a door
The passageway turns left
The passageway turns left
The passageway turns right
The passageway turns right
There is a door on either side of you
There is a door on either side of you
There is a door to your left
There is a door to your left
There is a door to your right
There is a door to your right
There is a locked door to your left
There is a locked door to your left
There is a locked door to your right
There is a locked door to your right
There is an open door to a room to your left
There is an open door to a room to your left
There is an open door to a room to your right
There is an open door to a room to your rightt
You meet an ENCOUNTER
You meet an ENCOUNTER
You meet an ENCOUNTER
You meet an ENCOUNTER
You meet an ENCOUNTER
You meet an ENCOUNTER
You meet an ENCOUNTER
You meet an ENCOUNTER
You meet an ENCOUNTER
You see a staircase leading down
You see a staircase leading down
You see a staircase leading up
You see a staircase leading up
You see a staircase to the left leading down
You see a staircase to the left leading up
You see a staircase to the right leading down
You see a staircase to the right leading up

Create an Encounter list and paste this in the text field:

Quote:On the ground you find a weapon
There is a bag on the ground
There is a wooden chest
There is a wooden chest with a lock
There is an iron chest
There is an iron chest with a lock
There is an object on the ground-select Get Object
You fall down through a trap door
You hear a noise behind you
You hear a noise in front of you
You see an NPC - select Get NPC
You see an OPPOSITION - select Get Opposition

Create a LootChest list and paste this in the text field:
Quote:Gold - 1d10
Gold - 1d10
Gold - 1d4
Gold - 1d4
Gold - 1d6
Gold - 1d6
Gold - 1d8
Gold - 1d8
Nothing
Object - select Get Thing
Object - select Get Thing
Object - select Get Thing
Object - select Get Thing
Object - select Get Thing

Create a OpenDoor list and paste this in the text field:
Quote:It looks like a dead end
There are two tables and some chairs
There are two tables and some chairs
There is a pool of liquid on the ground
There is a pool of liquid on the ground
There is a table with 2 health potions
There is a table with 2 health potions
There is a table with 3 health potions
There is a table with 3 health potions
There is a table with a health potion
There is a table with a health potion
There is nothing else of interest in here
There is nothing else of interest in here
There is nothing else of interest in here
There is nothing else of interest in here
You find 2 ENCOUNTERS in this room
You find 2 ENCOUNTERS in this room
You find 2 ENCOUNTERS in this room
You find 2 ENCOUNTERS in this room
You find 2 ENCOUNTERS in this room
You find 3 ENCOUNTERS in this room
You find 3 ENCOUNTERS in this room
You find 3 ENCOUNTERS in this room
You find 4 ENCOUNTERS in this room
You find 4 ENCOUNTERS in this room
You find 5 ENCOUNTERS in this room
You find an exit
You find an exit