03-15-2024, 06:38 PM
Rules: Blueholme (Holmes Basic D&D Retroclone)
Setting: Fantasy World with many humanoid races.
Characters: Thuruz, Dwarf; Flaktix, Elf; Kerawun, Human Cleric
DM: Adventuring life is hard. Or so you imagine, if you could get started. For the last month, you have been frequenting the Gilded Goose tavern, waiting for a buxom princess to need saving, or a dragon invasion to be repelled. Instead, you have slowly watched your meager savings disappear into the coffers of the barkeep. While you have discovered several new ales you hadn't been aware of, this isn't the life of adventure you had envisioned.
Tonight is the last night you are paid up at the tavern, and you have decided enough is enough. You have purchased provisions for the next week, and tomorrow you will set out for Argos, the capital city of the kingdom. Surely you will find adventure there.
DM: Please make a constitution check to see how you are holding your ale.
Thuruz (CON 15)
18 = 18[d20]
Kerawun (CON 15)
18 = 18[d20]
Flaktix (CON 7)
17 = 17[d20]
DM: It appears none of you are doing well tonight. As the last night of debauchery before a long trip to Argos, you are throwing caution to the wind and getting good and drunk. Even the usually hearty dwarf and cleric (who has seen plenty of sacramental wine) are starting to feel their stomach rebel against the alcoholic onslaught. This is nothing new for Flaktix, the elf, as he doesn't have nearly the stamina of the other two.
DM: Just as you are about to give in to the frequent head nods that are telling you sleep is about to happen whether you choose it or not, you hear the sound of the tavern door opening behind you. You turn to see a gnome, an unusual site for this area, dressed in a shabby brown leather cloak enter the tavern. He removes his hood and slowly looks around, then makes his way to the bar. He has a brief conversation with the bartender, and after a few words, you see the bartender point over to your table.
The gnome looks at you with raised eyebrow. "Them?" He asks the bartender. "Are you sure?"
The bartender laughs, shrugs, and says, "You could always try Argos."
The gnome sighs and approaches your table with a look somewhere between resignation and desperation. "Hello gentlemen. May I join you?"
Flaktix: You are welcome to, but we are not very good company, I'm afraid."
Gnome: "Yes, I see that. Unfortunately, I have nowhere else to turn. I'm looking to hire some strong adventurers to help my master with a problem."
Thuruz's bleary eyes light up. "Work? What do you propose, gnome?"
DM: The gnome clears his throat, looking the three of you over again quickly before he continues. "I am Egglik, the house servant of Duke Appleby, who you may have heard of. You may not have, as his family has sadly declined over the decades. Only Duke Appleby is left, and I am sworn to care for him until his last breath, which I fear is coming any day now."
Kerawun: "I'm sorry to hear that, Egglik. What could we help you with? I'm guessing it's not just the funeral rites, although I can help with that." He touches his holy symbol on all three corners in the common gesture of honoring Zos, the kingdom's prime deity.
DM: Egglik says, "No, I'm afraid it is more complicated than that. Duke Appleby has made it clear he is to be buried with the rest of his ancestors in the family mausoleum on the estate. The problem is, I have been a bit remiss in my duties of upkeep. I haven't entered the mausoleum in 25 years, because of what happened the last time I tried."
Flaktix leans forward, intrigued. "Go on, what happened?"
DM: Egglik says. "At the time I had been entering the mausoleum once a month, on Zos's holy third day of course, to make sure there were fresh flowers, shoo away the rats, and clean off the dust from the family's burial vaults. You know, pay proper respects to the family I was sworn to take care of." He looks down, unable to look you in the eye as he continues. "This time, I opened the door to the mausoleum, and immediately the stench of death overcame me. As I coughed and peered ahead, waiting for my eyes to get used to the darkness, I began to see shapes moving. There was at least one skeleton looking back at me, moving forward. I had clearly gotten their attention. I leapt back and slammed the door shut. I - I haven't been back since."
DM: Egglik's eyes begin to tear over. "Now the mausoleum is overgrown with vines and I couldn't get in if I wanted to. I still hear the unholy sounds of - of *something* moving around in there when I do work up the nerve to get close enough. So here is what I ask. While I have been a failure at tending the family's mausoleum for the last 25 years, I must make it right. The only way I can see to do that is to have it cleared out and re-sanctified. Will you do this for me? I will pay as well as I can, which is admittedly not as much as I would like."
Thuruz stands up, knocking his chair backwards and tipping it onto the floor. "We'll do it!"
Kerawun and Flaktix exchange glances, checking that there is no dissent, and they nod their agreement. "No sense arguing with a drunken dwarf!" Flaktix says as he raises his mug in a toast.
DM: Egglik, clearly relieved, joins you in one last round of ale. He gives you directions to the Appleby Estate and you agree to meet him there in the morning. Not too early though. You fall into your beds, and you dream hazy drunken dreams of adventure and glory.
Setting: Fantasy World with many humanoid races.
Characters: Thuruz, Dwarf; Flaktix, Elf; Kerawun, Human Cleric
DM: Adventuring life is hard. Or so you imagine, if you could get started. For the last month, you have been frequenting the Gilded Goose tavern, waiting for a buxom princess to need saving, or a dragon invasion to be repelled. Instead, you have slowly watched your meager savings disappear into the coffers of the barkeep. While you have discovered several new ales you hadn't been aware of, this isn't the life of adventure you had envisioned.
Tonight is the last night you are paid up at the tavern, and you have decided enough is enough. You have purchased provisions for the next week, and tomorrow you will set out for Argos, the capital city of the kingdom. Surely you will find adventure there.
DM: Please make a constitution check to see how you are holding your ale.
Thuruz (CON 15)
18 = 18[d20]
Kerawun (CON 15)
18 = 18[d20]
Flaktix (CON 7)
17 = 17[d20]
DM: It appears none of you are doing well tonight. As the last night of debauchery before a long trip to Argos, you are throwing caution to the wind and getting good and drunk. Even the usually hearty dwarf and cleric (who has seen plenty of sacramental wine) are starting to feel their stomach rebel against the alcoholic onslaught. This is nothing new for Flaktix, the elf, as he doesn't have nearly the stamina of the other two.
DM: Just as you are about to give in to the frequent head nods that are telling you sleep is about to happen whether you choose it or not, you hear the sound of the tavern door opening behind you. You turn to see a gnome, an unusual site for this area, dressed in a shabby brown leather cloak enter the tavern. He removes his hood and slowly looks around, then makes his way to the bar. He has a brief conversation with the bartender, and after a few words, you see the bartender point over to your table.
The gnome looks at you with raised eyebrow. "Them?" He asks the bartender. "Are you sure?"
The bartender laughs, shrugs, and says, "You could always try Argos."
The gnome sighs and approaches your table with a look somewhere between resignation and desperation. "Hello gentlemen. May I join you?"
Flaktix: You are welcome to, but we are not very good company, I'm afraid."
Gnome: "Yes, I see that. Unfortunately, I have nowhere else to turn. I'm looking to hire some strong adventurers to help my master with a problem."
Thuruz's bleary eyes light up. "Work? What do you propose, gnome?"
DM: The gnome clears his throat, looking the three of you over again quickly before he continues. "I am Egglik, the house servant of Duke Appleby, who you may have heard of. You may not have, as his family has sadly declined over the decades. Only Duke Appleby is left, and I am sworn to care for him until his last breath, which I fear is coming any day now."
Kerawun: "I'm sorry to hear that, Egglik. What could we help you with? I'm guessing it's not just the funeral rites, although I can help with that." He touches his holy symbol on all three corners in the common gesture of honoring Zos, the kingdom's prime deity.
DM: Egglik says, "No, I'm afraid it is more complicated than that. Duke Appleby has made it clear he is to be buried with the rest of his ancestors in the family mausoleum on the estate. The problem is, I have been a bit remiss in my duties of upkeep. I haven't entered the mausoleum in 25 years, because of what happened the last time I tried."
Flaktix leans forward, intrigued. "Go on, what happened?"
DM: Egglik says. "At the time I had been entering the mausoleum once a month, on Zos's holy third day of course, to make sure there were fresh flowers, shoo away the rats, and clean off the dust from the family's burial vaults. You know, pay proper respects to the family I was sworn to take care of." He looks down, unable to look you in the eye as he continues. "This time, I opened the door to the mausoleum, and immediately the stench of death overcame me. As I coughed and peered ahead, waiting for my eyes to get used to the darkness, I began to see shapes moving. There was at least one skeleton looking back at me, moving forward. I had clearly gotten their attention. I leapt back and slammed the door shut. I - I haven't been back since."
DM: Egglik's eyes begin to tear over. "Now the mausoleum is overgrown with vines and I couldn't get in if I wanted to. I still hear the unholy sounds of - of *something* moving around in there when I do work up the nerve to get close enough. So here is what I ask. While I have been a failure at tending the family's mausoleum for the last 25 years, I must make it right. The only way I can see to do that is to have it cleared out and re-sanctified. Will you do this for me? I will pay as well as I can, which is admittedly not as much as I would like."
Thuruz stands up, knocking his chair backwards and tipping it onto the floor. "We'll do it!"
Kerawun and Flaktix exchange glances, checking that there is no dissent, and they nod their agreement. "No sense arguing with a drunken dwarf!" Flaktix says as he raises his mug in a toast.
DM: Egglik, clearly relieved, joins you in one last round of ale. He gives you directions to the Appleby Estate and you agree to meet him there in the morning. Not too early though. You fall into your beds, and you dream hazy drunken dreams of adventure and glory.