Zombie Apocalypse Barry has to die (first Risus, turned Fate Accelerated)
#6
1.3 The quest for cure

NOTE: I accidentally used normal combat rules in this chapter, instead of the Best of Set rule. I noticed this in the middle of action and did not want to bother myself at that point.

What do you do?

Tanya and Otto seek shelter in yet another abandoned house quite close to the market. They are both hungry could use a bit of rest. They also talk a bit more while eating. Tanya finds out that Otto was an electrician before, a skill which is somewhat useless now that there is no electricity around. Tanya also asks if Otto is here alone, or is he just gathering for a bigger group.

Do Otto have a group?

(50/50 | 1[d10]) No, and...

Otto tells that he does not belong anywhere. He tried in the beginning, but did not really fit in. The people he could find were not worth his help, there were just too many problems. The man does not really want a group either, easier to fend for himself. Tanya does not really know what to say. She does not want to tell about her plan to murder someone, because this short while has helped to relax, if even just a small bit and Tanya fears to end it.

Still, they have the second part of the plan still ahead. Tanya asks Otto if he is still willing to join her on a trip to a hospital, to find stronger pills and quality equipment. Otto is still in, even though he does not have all that much use for more complicated things, especially if traveling alone.

And now what is your next move?

Tanya and Otto choose St. Clarice Hospital as their next destination and plan the route there. The area is more familiar to Tanya than to Otto, but both have driven there at some point. The plan is made and the duo head out of the door.

Is the hospital far away?

(50/50 | 1[d10]) No, and...

It seems that the luck is on their side. Tanya and Otto make haste and arrive 15 minutes later to the hospital, there has not been a single zombie to be seen during the whole time and for some reason it makes Tanya rather nervous. Is Tanya familiar with the hospital and able to find her way around?

(50/50 | 6[d10]) Yes, but...

Tanya has worked in the hospital at some point. However there is another problem ahead. A few zombies can be seen wandering near the main entrance. Do the zombies spot the duo?

(Unlikely | 5[d10]) No, but...

Tanya and Otto are safe so far, but it seems to walking dead are not as much walking as they are loitering around. There is no way of getting in those doors, without getting spotted. Does Tanya know any other way in?

(Somewhat Likely | 5[d10]) Yes, but...

Tanya considers other possible entrances. There are 1 or 2 other doors, but they required a key card to get in, so they would probably be locked. Could they be broken with their equipment?

(50/50 | 6[d10]) Yes, but...

The side entrances were glass doors, but the glass and a metal wiring inside, so breaking in would take a little while and cause a lot of noise. Does Otto want to jump straight into the action here?

(Somewhat Unlikely | 3[d10]) No.

The duo backs a bit away and circle the building, trying to find another way in. Are there zombies blocking their way?

(50/50 | 9[d10]) Yes.

Uh oh... There is no way around without fighting, which means there is no way in without fighting. Tanya is determined to get in, whatever it takes. The urge to revenge is too strong. Is Otto willing to fight to get in?

(Somewhat Unlikely | 10[d10]) Yes, and...

Surprisingly enough Otto says that they should take the front door, fight their way in and do what they came here to do. Tanya thinks it is a bit odd, considering that he has quite little to gain and eagerness to fight does not predict a long lifespan in a zombie infested town. Only Boss could make it work... for a while. Still the decision is made. They head back to the main entrance. Otto gives a few practice swings to the trusted baseball bat and Tanya draws forth both the hatchet and the sturdy camping knife. There are three zombies present. What kind of zombies are they?

Child zombie.

Eyeless zombie.

Freakishly tall zombie.

The group moaning around is a very mixed bunch. One of them is a child, it was maybe 8 or 9 years old when infected. Second one seems to be missing both of its eyes and the last one is....TALL. The monstrosity looks like it was a basketball player, it is clearly over 7ft tall. The first two have ragged remains of patient garments hanging on their corpses, the last one wears something that has been once a mundane set of clothes.

Still, now is time to fight. Tanya and Otto pick the most favourable angle to attack, trying to get one down before the other two can react. Do they succeed?

(Somewhat Likely | 10[d10]) Yes, and... +Event: Starting / Portals

The plan works perfectly, Tanya and Otto manage to completely surprise the tall freak before it notices them.

For the first roll, even if the duo loses, they do not lose stats. Tanya and Otto form a team, where Otto is the leader, because he is better fighter. Tanya assists, so only the sixes she rolls count to Otto's total. Otto uses the Tough-as-nails survivor...(4) and Tanya uses the Athletic woman who... (2) against the "Freakishly tall zombie (4)".

Otto runs in first, smacking the monster into the left leg, trying to make it fall. Tanya rushes in just after, swinging her hatchet at least as much with rage as with skill.

Otto rolls

15 = 6[d6]+2[d6]+3[d6]+4[d6]

Tanya rolls

4 = 1[d6]+3[d6]

The zombie rolls

14 = 2[d6]+4[d6]+3[d6]+5[d6]

Otto swings heavily and smashes the knee of the zombie. Tanya is of little assistance, unable to get close enough to hit safely.

The zombies cliche drops to 3, the other two dead notice what is going on. The duo have one more turn before the others join the fun.

Otto rolls

10 = 3[d6]+3[d6]+3[d6]+1[d6]

Tanya rolls

5 = 1[d6]+4[d6]

Zombie rolls

11 = 4[d6]+4[d6]+3[d6]

This time the duo is in trouble! The tall zombie has a huge reach and is far from defeated. It tries to grab Otto, but Tanya pushes him aside. The zombie gets a painful grip from Tanya's calf and she can not prevent a yell of pain. Tanya falls to the ground and her calf is bleeding. The weapons drop from her hands as she just tries to stop the bleeding, completely defenseless.

(The mechanics of a team make it possible for one to make sacrifice to save others, this makes the volunteer to lose 2 die instead of 1, but the leader of the team gets double dice to revenge on the next turn. It is not a really good strategy at this point as Tanya is out of the fight, but it fits thematically, so why not?)

Tanya can hear the rage-filled roar of Otto as the man realizes what has happened. Now there are three zombies in the scuffle and Tanya is lost without Otto!

(I form a group of the other two zombies. There are now two enemies, Tall Freak (3) and Disability duo (4). Each roll against Otto separately).

Otto rolls against the Tall Freak, doubled dice for revenge!

31 = 6[d6]+5[d6]+2[d6]+2[d6]+5[d6]+6[d6]+1[d6]+4[d6]

Tall Freak rolls

9 = 3[d6]+4[d6]+2[d6]

Otto rolls against the Disability Duo

17 = 5[d6]+3[d6]+3[d6]+6[d6]

The Disability Duo rolls

14 = 5[d6]+4[d6]+3[d6]+2[d6]

With an unbelievable frenzy Otto setts upon the surrounding dead! First he smashes half of the Tall Freak's head in, then two more swings send the Disability Duo tumbling as the eyeless zombie falls on the miniature one. This might be just the thing Tanya and Otto need to survive!

(Tall Freak's cliché drops to 2, Disability Duo drops to 3)

Otto rolls against the Tall Freak

18 = 6[d6]+3[d6]+3[d6]+6[d6]

Tall Freak rolls

9 = 6[d6]+3[d6]

Otto rolls against the Disability Duo

16 = 5[d6]+5[d6]+4[d6]+2[d6]

The Disability Duo rolls

14 = 6[d6]+5[d6]+3[d6]

Otto's luck does not abandon him, nor does his courage fail! A second hit to the head of the tall freak makes even more of its head to give in, but the blasted thing is still moving! With an ascending swing Otto hits the child-dead straight into the jaw, sending it flying and hitting ground two meters further away. The eyeless corpse is not much of a threat and Otto breaks its knee, sending it down to join the tall one.

(Both enemies lose 1 dice from Cliché, Tall Freak has (1), Disability Duo has (2))

Otto rolls against Tall Freak

13 = 1[d6]+4[d6]+6[d6]+2[d6]

Tall Freak rolls

2 = 2[d6]

Otto rolls against Disability Duo

12 = 3[d6]+1[d6]+3[d6]+5[d6]

Disability Duo rolls

8 = 5[d6]+3[d6]

With one last swing Otto smashes what remains of the tall zombie's head and finally the monstrosity stops moving. A second, more calculated swing gives the same fate to the eyeless bastard lying close. With burning eyes Otto closes in on the last zombie, the child. The thing looks even more deformed now with its out of place and shattered to at least three pieces, but still it tries to get up to sink its remaining teeth in Otto.

Otto rolls against the last member of Disability Duo

18 = 5[d6]+1[d6]+6[d6]+6[d6]

The Disability Duo rolls

6 = 6[d6]

Despite the great effort and hissing of the long-deceased child, it shares the fate of its comrades as the last swing breaks its little neck.

Otto rushes to Tanya. The woman is clearly in need of first aid, and she is herself the best one to do it. But it can not be done here! They have to hole up in the hospital, find a quiet corner and rest. Otto makes a quick scan to find a room nearby, carries their backpacks there and finally drags Tanya in from the hospital doors...

TO BE CONTINUED!
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RE: First try using Risus: the anything rpg rules - by Thor - 01-04-2015, 05:22 AM
When Risus turns into Fate Accelerated - by Thor - 05-27-2015, 04:56 AM

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