05-22-2020, 05:25 AM
Bloody justice
The group of them tiredly return to the village and ask to see Galvin.
Galvin is not available as he is out of the village.
That evening things moved fast. Galvin returned to his hall which has been restored to its usual configuration with leather dividers splitting it into several areas. We are in the semi-private area used for council business and Galvin is infuriated at their tale. He sends two of his trusted men to bring Satilova to the council. Under questioning Satilova denies everything and refuses to discuss any of the evidence. Galvin is incandescent and orders trial by sword, to the death.
In the ring, Satilova is grim but determined, he prays to Christ and crosses himself. Quinn looks relaxed and is gleefully asking Agrona to aid him in finishing this cross loving traitor. The fight is quick but Satilova fights to the very end and is given a good death.
Later his plot is uncovered when they discover the missing wine, the sleeping draft, and a token with the rune for the new moon.
Galvin acts swiftly and sends messengers to his allies asking for aid and he starts tending to the village’s fortifications.
He agrees to Stepan’s suggestion that he should scout the attacking force, so they know what they are facing.
Scouting Trip
Within a couple of days, Stepan, Llewelyn, Quinn, Irvin and the three dogs Wolf, Lynx and Killer are ready to set off. Stepan decides to ride mostly as it adds to the equipment they can take.
Everyone has a food for a week, even the dogs and the horse. They won’t need more as it is only a week to new moon. They have the equipment to make a decent camp even in inclement weather. Winter clothing, spare ammunition, healing supplies and everyone has what is needed to do first aid. Lamps, rushlights, oil etc.
As they leave some of the villages turn out to wish them luck.
A few hours into the trip Killer growls loudly and looks into the woods shortly before two massive boars crash out of the undergrowth.
Fortunately, the boars are wrapped up in themselves and continue into the woods on the other side of the path. The party carefully continues, looking out for the boars as they go.
The party has been travelling for the morning as lunchtime approaches, they decide to stop at a small settlement that has a copper mine. As they approach, they her screaming and soon they can see people running back and forth looking into the entrance of the mine.
Stepan, “what’s going on?”
Old lady, “There’s been a terrible accident in the mine and the men are trapped.”
Stepan turns to the others and says, “what do you think? Do we have time?”
The party dismounts and rushes underground. They descend for some time before they come to the first sign of a problem. A few other surviving miners have managed to clear a narrow crawl space, but it is very tight.
Irvin get through and rushes ahead while the rest of the party start digging to make the entrance bigger.
Irvin comes across a miner who has been crushed by a rock fall. A huge rock has hit his head and blood his pouring from the wound. He tries to use his first aid, but the bleeding just continues. Stepan, Quinn and Llewelyn are digging frantically and then Quinn squirms through to join Irvin.
The miner is still bleeding and fading fast, so Quinn & Irvin try to no avail. Stepan and Llewelyn still cannot get through.
Both Irvin and Quinn try to save the miner but eventually Quinn says to Irvin, “It’s too late, he’s gone.”
Stepan and Llewelyn finally manage to clear enough space to join them.
They hear someone crying for help further into the mine and rush on. They see an exhausted miner holding a beam on his back, stopping the roof from collapsing on his injured friends.
Quinn rushes to help him and the miner collapses to the ground. Stepan quickly checks they are all stable and starts organising for them to be carried to safety.
Quinn coughs, “Err this is getting heavy how are we going to get me out?” Everyone starts looking for suitable beams or something to prop it up but there’s nothing obvious.
Stepan is dumbfounded and looks around for anything like a beam or a rock but there’s nothing. Llewelyn grabs Stepan’s short sword and jams it into a crack in the wall below the beam until it firmly wedged in. Quinn lowers it gently onto the sword and it holds but it’s not very solid.
Quinn waves everyone back and then sprints for the entrance, the beam pauses on the sword and snaps it in two. There is an ominous rumble as the party all run for the exit.
Quinn races past the rest of them with Irvin hot on his heals, the two brothers are not so lucky and see the tunnel collapse in front of them. When they look behind the passageway is totally gone under tonnes of rock.
Outside, Quinn realises that the brothers are missing and gets everyone to frantically dig.
Quinn throws himself at the rock sealing the tunnel and start digging frantically. After a few seconds, the pile collapse leaving the way clear.
Battered and bruised the party brushes themselves down relieved that the only loss was a Sword.
The villages are thankful for their help and offer them a place to stay and recover until the following morning.
That night at a subdued meal in the longhouse, the new head man is talking to the party. He is a tall man with long dark hair and eyes, a narrow face, and an extravagant moustache over a goatee beard.
Stepan, “So we are travelling south to find a raiding party that is coming from the Ordovice’s. We know they intend to attack Pandock on the night of the new moon.”
Headman, “That is worrying, they will have to pass close to our settlement and we don’t have your elaborate defences. We’ll have to hide in the woods until they pass.”
Stepan, “Galvin was sending messengers to the nearest settlements inviting them to join us in our village. It would help us bolster the defences and provide protection for the children and elders.”
Headman, “That’s for the best and I would suggest we join you, but Yarrow is nearer, and we have good relations with them.”
The group of them tiredly return to the village and ask to see Galvin.
Galvin is not available as he is out of the village.
That evening things moved fast. Galvin returned to his hall which has been restored to its usual configuration with leather dividers splitting it into several areas. We are in the semi-private area used for council business and Galvin is infuriated at their tale. He sends two of his trusted men to bring Satilova to the council. Under questioning Satilova denies everything and refuses to discuss any of the evidence. Galvin is incandescent and orders trial by sword, to the death.
In the ring, Satilova is grim but determined, he prays to Christ and crosses himself. Quinn looks relaxed and is gleefully asking Agrona to aid him in finishing this cross loving traitor. The fight is quick but Satilova fights to the very end and is given a good death.
Later his plot is uncovered when they discover the missing wine, the sleeping draft, and a token with the rune for the new moon.
Galvin acts swiftly and sends messengers to his allies asking for aid and he starts tending to the village’s fortifications.
He agrees to Stepan’s suggestion that he should scout the attacking force, so they know what they are facing.
Scouting Trip
Within a couple of days, Stepan, Llewelyn, Quinn, Irvin and the three dogs Wolf, Lynx and Killer are ready to set off. Stepan decides to ride mostly as it adds to the equipment they can take.
Everyone has a food for a week, even the dogs and the horse. They won’t need more as it is only a week to new moon. They have the equipment to make a decent camp even in inclement weather. Winter clothing, spare ammunition, healing supplies and everyone has what is needed to do first aid. Lamps, rushlights, oil etc.
As they leave some of the villages turn out to wish them luck.
A few hours into the trip Killer growls loudly and looks into the woods shortly before two massive boars crash out of the undergrowth.
Fortunately, the boars are wrapped up in themselves and continue into the woods on the other side of the path. The party carefully continues, looking out for the boars as they go.
The party has been travelling for the morning as lunchtime approaches, they decide to stop at a small settlement that has a copper mine. As they approach, they her screaming and soon they can see people running back and forth looking into the entrance of the mine.
Stepan, “what’s going on?”
Old lady, “There’s been a terrible accident in the mine and the men are trapped.”
Stepan turns to the others and says, “what do you think? Do we have time?”
The party dismounts and rushes underground. They descend for some time before they come to the first sign of a problem. A few other surviving miners have managed to clear a narrow crawl space, but it is very tight.
Irvin get through and rushes ahead while the rest of the party start digging to make the entrance bigger.
Irvin comes across a miner who has been crushed by a rock fall. A huge rock has hit his head and blood his pouring from the wound. He tries to use his first aid, but the bleeding just continues. Stepan, Quinn and Llewelyn are digging frantically and then Quinn squirms through to join Irvin.
The miner is still bleeding and fading fast, so Quinn & Irvin try to no avail. Stepan and Llewelyn still cannot get through.
Both Irvin and Quinn try to save the miner but eventually Quinn says to Irvin, “It’s too late, he’s gone.”
Stepan and Llewelyn finally manage to clear enough space to join them.
They hear someone crying for help further into the mine and rush on. They see an exhausted miner holding a beam on his back, stopping the roof from collapsing on his injured friends.
Quinn rushes to help him and the miner collapses to the ground. Stepan quickly checks they are all stable and starts organising for them to be carried to safety.
Quinn coughs, “Err this is getting heavy how are we going to get me out?” Everyone starts looking for suitable beams or something to prop it up but there’s nothing obvious.
Stepan is dumbfounded and looks around for anything like a beam or a rock but there’s nothing. Llewelyn grabs Stepan’s short sword and jams it into a crack in the wall below the beam until it firmly wedged in. Quinn lowers it gently onto the sword and it holds but it’s not very solid.
Quinn waves everyone back and then sprints for the entrance, the beam pauses on the sword and snaps it in two. There is an ominous rumble as the party all run for the exit.
Quinn races past the rest of them with Irvin hot on his heals, the two brothers are not so lucky and see the tunnel collapse in front of them. When they look behind the passageway is totally gone under tonnes of rock.
Outside, Quinn realises that the brothers are missing and gets everyone to frantically dig.
Quinn throws himself at the rock sealing the tunnel and start digging frantically. After a few seconds, the pile collapse leaving the way clear.
Battered and bruised the party brushes themselves down relieved that the only loss was a Sword.
The villages are thankful for their help and offer them a place to stay and recover until the following morning.
That night at a subdued meal in the longhouse, the new head man is talking to the party. He is a tall man with long dark hair and eyes, a narrow face, and an extravagant moustache over a goatee beard.
Stepan, “So we are travelling south to find a raiding party that is coming from the Ordovice’s. We know they intend to attack Pandock on the night of the new moon.”
Headman, “That is worrying, they will have to pass close to our settlement and we don’t have your elaborate defences. We’ll have to hide in the woods until they pass.”
Stepan, “Galvin was sending messengers to the nearest settlements inviting them to join us in our village. It would help us bolster the defences and provide protection for the children and elders.”
Headman, “That’s for the best and I would suggest we join you, but Yarrow is nearer, and we have good relations with them.”