Classic Fantasy The dwarf and I
#1
Rainbow 
We see two Orcs tending to their small horses. Bands of Orcs have been wandering the lands far from their homesteads now for ages, but one is always a bit surprised seeing them. They seem a bit outlandish with their somewhat animal like faces - big screen and skin the colour of a lizard.

(I'll basically play a Fantasy version of my 'The Floating Fortress' character but I also want to play a dwarf, so we'll see. Maybe he'll become an NPC.)

Do I speak Orcish?

(Very Unlikely | 1[d10]) No, and...

Neither do the Orcs speak Human?

(Somewhat Likely | 9[d10]) Yes.

Does the dwarf speak Orcish?

(50/50 | 1[d10]) No, and...

Neither do they speak dwarven - I get it.

Does he know a spell to communicate with them?

(Sure Thing | 9[d10]) Yes.

Is he good at doing magic?

(50/50 | 6[d10]) Yes, but...

Not that good. D6?

(50/50 | 2[d10]) No.

d8?

(50/50 | 3[d10]) No.

D10?

(50/50 | 4[d10]) No.

D4 and a bonus?

(50/50 | 4[d10]) No.

What is wrong with you?

Harm / Bureaucracy.

Maybe he has an item to aid him?

(50/50 | 9[d10]) Yes.

D12?

(50/50 | 9[d10]) Yes.

Is the bonus high?

(50/50 | 6[d10]) Yes, but...

4?

(50/50 | 9[d10]) Yes.

What is it?

Scroll.

Willpower? High?

(50/50 | 4[d10]) No.

d4?

(50/50 | 2[d10]) No.

1.

6 = 4[d4]+1+1[d12]

Good I didn't use the scroll. <_<

"Zanbaur" "Afar Angathfark"

I greet them by waving my hand.

How do they react?

Passion / Wounds.

They are all wound up - even passionate.

"Please try it again, if you will. And quickly!" I say through my teeth while smiling at the Orcs.
I hope smiling isn't anything agressive in Orcish culture! <_<
(is it?)

(50/50 | 8[d10]) Yes.

14 = 4[d4]+1+9[d12]

Okay, I decided he has a couple spells on his scroll and gets a bonus to them as he's able to read the whole 'recipe'.
For spells not on his scroll I might him make int rolls to remember the spell - or even to make it up on the fly. Let's see.

"Greetings, noble warriors of the Orcs!'

Do they calm down a bit?

(50/50 | 7[d10]) Yes.

*phew*

What do they say?

Persecute / A burden.

Revolting champion who is as strong as you and whose motivation is to attend family, persecute lust, and advance valor; who speaks of mysterious injury and is focused on your treasure.

Evade brigands at the liberated rift.

We talk a bit but they seem a bit too focused on our 'treasures', so we decide to leave.

For how many rounds did we talk?

2 = 2[d6]

-4 end

We even found out that there are brigands at the rift!

What are we up to anyho?

Launch an invasion on the recognizable distillery.

Yeah, that sounds like us: Let's get ourselves a drink!

Is it a distillery of some renown?

(50/50 | 6[d10]) Yes, but...

It's rather 'in-famous' than famous?

(Somewhat Likely | 6[d10]) Yes.

Is it far away?

(50/50 | 7[d10]) Yes.

Dwarven camp.

Makes sense. <_<

So: On we go to the Dwarven camp!

Festering crime scene.

A victim of a crime?

(Somewhat Likely | 2[d10]) No.

'A wretched hive of scum and villainy'?

(Somewhat Likely | 7[d10]) Yes.

Me like-y! XD

So, who's here?

Evasive Half-elf smith.

Coarse hermit who is as strong as you and whose motivation is to advance freedom, depress the elite, and collaborate charity; who speaks of hostile views and is focused on your knowledge.

The dwarf talks shop with the half elf (Hey: He's a dwarf Wink)

While I drink with some 'hermit'. Some interesting thoughts here! Big Grin

Beer's probably rather cheap here, right?

(Very Likely | 10[d10]) Yes, and...

The hermit buys me drinks. (Hehe)

So, how much did it hurt our purses then?

(6 = 6[d20]) Negligible: Nick/Scratch/Bruise.

We spend the night here at the inn. The rooms are not too comfortable, right?

(Very Likely | 9[d10]) Yes.

Thought so. Smile

Early next morning we leave for the dwarven camp. Are we there yet?

(Somewhat Unlikely | 2[d10]) No.

Lost school.

Wizard's academy?

(Somewhat Likely | 2[d10]) No.

Actual pupils?

(50/50 | 10[d10]) Yes, and...

They lost their teacher?

(Somewhat Likely | 10[d10]) Yes, and...

And they don't now where they are aka they're lost.

'Hey, little fellas - can we be of any assistance?

(50/50 | 3[d10]) No.

They're probably advised to not to talk to strangers.

(Somewhat Likely | 9[d10]) Yes.

I try to win their trust:

12 = 2[d4]+1[d4]+3[d4]+1[d4]+5[d6]

Good enough. (Success level:'Decent')

So - what happened?

Agree / Legal matters.

Confident sniper who is much stronger than you and whose motivation is to develop lust, strive force, and blight harmony; who speaks of knowing dislikes and is focused on your current story.

Some youngster who can't grow up fast enough and is a fierce slingshot. Always up to no good want's to discuss 'legal matters' first - the circumstances under which we are allowed to help them. Do we find an agreement?

(Very Likely | 7[d10]) Yes.

Escape from the magnificent maze.

We need to get them out of this maze of ...

Secret tunnel.

Did they play hide and seek?

(Likely | 4[d10]) No, but...

They hid in a cave.

(Very Likely | 10[d10]) Yes, and...

Now they are lost. Apparently they found some secret tunnel they can't get out of anymore. Let's climb down there then!

How's my climbing? High?

(50/50 | 9[d10]) Yes.

d6?

(50/50 | 5[d10]) No, but...

d4+2 then.

16 = 1[d4]+4[d4]+1[d4]+3[d4]+2+5[d8]

And the dwarf? Climbing high?

(50/50 | 6[d10]) Yes, but...

No bonus. D6?

(50/50 | 2[d10]) No.

D8

(50/50 | 1[d10]) No, and...

D12

(50/50 | 7[d10]) Yes.

Dex high?

(50/50 | 8[d10]) Yes.

d6?

(50/50 | 6[d10]) Yes, but...

A malus. Why?

Change / Dispute.

Probably his armour or something.

(Very Likely | 9[d10]) Yes.

Is the malus high?

(50/50 | 5[d10]) No, but...

High enough.

Is his str high?

(50/50 | 7[d10]) Yes.

d6?

(50/50 | 10[d10]) Yes, and...

A bonus. Magic Item of strength?

(Very Likely | 5[d10]) Yes, but... +Event: Decrease / Evil

You get less evil when you use it. High bonus?

(50/50 | 2[d10]) No.

1 = 1[d2]

What is it?

Crystal lens.

So it won't help you with 'evil' deed?

(Very Likely | 7[d10]) Yes.

(His str actually went through the roof the first time, so I deleted it and asked again.
I think it went as high as d20. So I just say It's the lens and his 'normal' str is just d4.)

So how high is the malus?

2 = 2[d2]

That meant, he insisted on wearing his chainmail, before climbing down that hole - so 'dwarven' XD

18 = 2[d4]+4[d4]+4[d4]+3[d6]-2+7[d12]

K, we made it down the hole. What's with those kids?

Abuse / Wishes.

They pest us with a whole bunch of little things they would like to have?

(Very Likely | 10[d10]) Yes, and...

They want to get home. K, let's help them climb that rope then. Does everything turn out fine?

(Somewhat Likely | 3[d10]) No.

What happens?

Triumph / Pleasures.

They want sweets first?

(Somewhat Likely | 9[d10]) Yes.

Do we have any sweets with us?

(Somewhat Likely | 8[d10]) Yes.

K, we give them some - who badly does that hurt our stash of sweets?

(16 = 16[d20]) Severe Injury: Incapacitating and may become Critical if untreated.

*lol*

Are they more willing to climb up that rope now?

(Likely | 10[d10]) Yes, and...

It's a breeze!

(50/50 | 2[d10]) No.

Block / Anger.

They're getting stubborn.

(Sure Thing | 9[d10]) Yes.

Are they good at arguing?

(50/50 | 4[d10]) No. +Event: Recruit / Realities

Imprison / Liberty.

They kind of see they'll have to climb up there if they want to get home anytime soon.

(Sure Thing | 9[d10]) Yes.

Do they manage to climb up that hole?

(50/50 | 7[d10]) Yes.

*phew*

Let's mark that tunnel on our map and help them find their teacher or something!

Where did they last see him?

Strong crossroads.

K, do they remember where that was?

(50/50 | 2[d10]) No. +Event: Change / Illusions

Everyone tells a different story?

(Likely | 6[d10]) Yes.

So, you weren't exactly on a road trip with your school mates, were you? Do your parents know where you are?

(Unlikely | 2[d10]) No.

Will they tell me where they live?

(50/50 | 3[d10]) No.

10 = 1[d4]+1[d4]+4[d4]+2[d6]+2[d4]

Not too big a success -_- Is it enough?

(50/50 | 6[d10]) Yes, but...

Carry / Messages.

They have a message to deliver?

(Somewhat Likely | 3[d10]) No. +Event: Truce / Leadership

We should inform their parents?

(50/50 | 8[d10]) Yes.

So we go to theit parents and try to talk to them so they won't punish them (that badly)

12 = 2[d4]+2[d4]+2[d4]+2[d6]+4[d4]

Good enough. ^_^

Are they home yet?

(Very Likely | 8[d10]) Yes.

So, what did they hope to find down there?

Communicate / Adversities.

They had a fight?

(Somewhat Likely | 10[d10]) Yes, and...

Ruin / Stalemate.

So that cave's by a ruin?

(Somewhat Likely | 9[d10]) Yes.

Let's have a look at it.

Arrive / Status quo.

What was it? A tower?

(50/50 | 3[d10]) No.

A castle?

(50/50 | 9[d10]) Yes. +Event: Inspect / Goals

Let's get down that hole again!

15 = 4[d4]+4[d4]+2[d4]+3[d6]+2[d12]

14 = 2[d4]+3[d4]+1[d4]+4[d8]+2[d4]+2

So, what's down here?

Return / Allies.

The kids return?

(50/50 | 3[d10]) No.

An escape tunnel.

(Very Likely | 3[d10]) No.

Someone's here?

(50/50 | 7[d10]) Yes.

Who's allies are they?

Mistrust / Prison.

Oh, they think we are their allies?

(Somewhat Likely | 6[d10]) Yes.

But now they found out. Probably their hideout. Smugglers maybe? (It's always about smugglers when it's about kid detectives - or so the Simpson's say ...)

(Somewhat Likely | 4[d10]) No, but...

Thieves.

(Somewhat Likely | 1[d10]) No, and... +Event: Dominate / Technology

Someone lights a lamp.

(Somewhat Likely | 7[d10]) Yes.

So, who are they?

Return / Status quo.

The lamp goes out again.

(Sure Thing | 8[d10]) Yes.

Did they hide when the kids were here?

(Sure Thing | 10[d10]) Yes, and...

Delay / Power.

They are pressed for time now?

(Somewhat Likely | 8[d10]) Yes.

Well okay then - we certainly don't mean to delay anybody's plans here ... *Phh*

SO they won't tell us what they are up to?

(50/50 | 9[d10]) Yes. +Event: Praise / Legal matters

K, guess we'll leave then >_>

(Somewhat Likely | 6[d10]) Yes.

K, that was weird. Let's spy on them for a while! ^_^

Do I have a stealth bonus?

(50/50 | 1[d10]) No, and...

Neither does the dwarf, eh?

What about his subterfuge? High?

(50/50 | 5[d10]) No, but...

d4 then. Or is it about his armour?

(50/50 | 4[d10]) No.

K. So that goes extra then. Undecided

Does he maybe know a spell for that?

(50/50 | 8[d10]) Yes.

Oh, I forgot: To get the astral points he needs, he has to tap in to ambient mana.
If it's not enough, he needs extra power supplies like maybe a power crystal or something like that.

Is his per high?

(50/50 | 3[d10]) No.

d4?

(50/50 | 10[d10]) Yes, and...

A bounus? Is it high?

(50/50 | 3[d10]) No.

1 = 1[d2]

A magical item, no doubt! What is it?

Ale.

Okay, his 'magic ale of perception' (those dwarven wizards <_<)
How many doses?

5 = 5[d6]

19 = 1[d4]+3[d4]+3[d4]+1+11[d12]

(Per+magic skill) - he 'sees' the ambient mana now. How much is it?

91 = 91[d100]

Should be enough.

17 = 4[d4]+3[d4]+3[d4]+1+2[d12]+4

1 success level more than needed! ^_^

He's only 5" tall now - problem is: His per has a malus of -8 now! 00

Is his notice skill high?

(50/50 | 9[d10]) Yes.

d6?

(50/50 | 3[d10]) No.

d8?

(50/50 | 9[d10]) Yes.

7 = 2[d4]+2[d4]+3[d4]+3[d4]+5[d8]-8

Does he need less of that ale now?

(Sure Thing | 9[d10]) Yes.

K, +1 - now it's enough.

23 = 4[d4]+4[d4]+3[d4]+6[d6]-2+8[d12]

21 = 2[d4]+4[d4]+1[d4]+6[d6]-2+10[d12]

He has to make two climb rolls because it's 10 times further now. ALso he has to wear his chhainmail, of course. Wink

What can he overhear?

Expose / Masses.

Loads of stuff?

(Somewhat Likely | 10[d10]) Yes, and... +Event: Release / Lies

They tell a bunch of lies?

(50/50 | 3[d10]) No. +Event: Decrease / A project

Oh, they don't lie anymore and talk about their project now.

(Very Likely | 9[d10]) Yes. +Event: Intolerance / Evil

So they are actually good?

(Somewhat Likely | 10[d10]) Yes, and...

They want to tell the masses?

(50/50 | 6[d10]) Yes, but...

Is it the same the hermit at the bar talked about?

(50/50 | 9[d10]) Yes.

Oh.

Separate / Wishes.

They are parting now.

(Very Likely | 10[d10]) Yes, and...

Separate / Extravagance.

Some 'extravaganza' - a party? (or several actually)

(Somewhat Likely | 2[d10]) No.

Oppress / Evil.

Freedom fighters of some sort I fetch.

(Very Likely | 5[d10]) Yes, but...

It's against 'The Man'

(Likely | 9[d10]) Yes.

15 = 2[d4]+1[d4]+1[d4]+3[d6]-2+10[d12]

17 = 3[d4]+1[d4]+3[d4]+6[d6]-2+6[d12]

Okay, he's back! 'What happened'?'

Does he tell me?

(Sure Thing | 10[d10]) Yes, and...

Procrastinate / Pain.

It takes him ages - his stories tend to be long winded?

(Somewhat Likely | 8[d10]) Yes.

Also, he takes his time.

(Very Likely | 8[d10]) Yes.

'Very mysterious!'

Overgrown bank.

The green bank of ...

a lake?

(50/50 | 7[d10]) Yes.

Very scenic! ^_^

Anyone here?

Affectionate Half-elf elected official.

We have a really deep and meaningful conversation and both feel really accomplished afterwards!

New scene:

Enchanted desert.

Maybe a deserted village?

(Sure Thing | 10[d10]) Yes, and...

it seems like it's enchanted in it's serenity.

(50/50 | 8[d10]) Yes.

Does the dwarf sense any real magic here?

16 = 4[d4]+3[d4]+3[d4]+2[d4]+4[d12]

O?

(50/50 | 5[d10]) No, but...

*So?

A magic item?

(50/50 | 7[d10]) Yes.

Ancient relic.

Nice! ^_^

What is it?

Befriend / Opposition.

Damaged pole arm.

A magic staff - it is very old. Even ancient. It has a bonus to 'befriend opposition'

(Sure Thing | 10[d10]) Yes, and...

Proceedings / The physical.

What can I learn about this village and the staff?

11 = 1[d4]+2[d4]+3[d4]+3[d4]+2[d6]

You can use it as a hiking staff?

(50/50 | 8[d10]) Yes.

People moved away from the village?

(Very Likely | 9[d10]) Yes.

We find some academic papers?

(50/50 | 2[d10]) No.

Are there any nice old stories written on that staff? Legends or anything?

(50/50 | 8[d10]) Yes.

(I decided we also found those papaers)

Can we make anything out of it?

13 = 4[d4]+1[d4]+3[d4]+2[d4]+3[d10]

*papers

(I remember, I was rather good at Physics -maybe it's magic here though ...)

Antagonise / Pleasures.

They're somewhat dull.

What is it about, though?

Arrive / Failure.

Well, can't make anything out of it right now - will have to take my time to read it later.

IS it late already?

(50/50 | 7[d10]) Yes. +Event: Intolerance / Peace

Does somebody or something not tolerate the peace here?

(50/50 | 7[d10]) Yes. +Event: Bestow / Possessions

We get to get stuff?

(50/50 | 2[d10]) No.

They want us to hand over our stuff?

(50/50 | 3[d10]) No.

Maybe a procession? Do they sacrifice stuff to a local spirit?

(50/50 | 6[d10]) Yes, but...

It's not here? There should be s shrine colse to the village - maybe from the time when people still lived here?

(Somewhat Likely | 1[d10]) No, and... +Event: Heal / Enemies

I decide that it's like that anyway. We follow them to the local shrine and join the party!

(Sure Thing | 10[d10]) Yes, and...

It's fun!

We sacrifice our last sweets to the local spirit (what kind of spirit is it?)

Kill / Elements.

It protects the region against bad weather.

(Very Likely | 9[d10]) Yes.

WE drink a lot and have a good time!

Anything else happening that night?

(50/50 | 4[d10]) No. +Event: Move / Animals

In the morning we are woken up by a herd of sheep.

(50/50 | 2[d10]) No.

Cows.

(50/50 | 2[d10]) No.

Geese.

(50/50 | 9[d10]) Yes.

The farmboys have fun seeing us in pain.

(50/50 | 6[d10]) Yes, but...

They also petty us.

(50/50 | 2[d10]) No.

They have to work and move on.

(50/50 | 7[d10]) Yes.

We stay for a little longer and talk to the other 'left overs' from last night.

(50/50 | 7[d10]) Yes.

Postpone / Business.

They are more than happy to chat the day away with us and not do any work today. Later we are invited for dinner.

(Sure Thing | 10[d10]) Yes, and...

They're really nice people!

(Sure Thing | 7[d10]) Yes.

Do we find out anything interesting?

(50/50 | 8[d10]) Yes.

What?

Negligence / Tactics.
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Messages In This Thread
The dwarf and I - by nialios - 05-02-2013, 07:24 PM
RE: The dwarf and I - by nialios - 05-04-2013, 02:03 PM
RE: The dwarf and I - by nialios - 05-04-2013, 06:28 PM
RE: The dwarf and I - by nialios - 05-05-2013, 12:05 PM
RE: The dwarf and I - by nialios - 05-05-2013, 05:01 PM
RE: The dwarf and I - by nialios - 05-05-2013, 09:05 PM

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