06-18-2016, 10:02 AM
Marilla “The Ocean Born”, never had there been a more apt name. She appeared one day on the coast of Surgub, a place seemingly under-utilized by its citizens. She had flaming red hair and eyes as beautiful and green as the sea itself. Like all true Q’Sallians she was beautiful and appeared to be in the prime of life. She set herself up immediately building a small tower created simply from driftwood and seashells at the water’s edge.
To those that took any notice she claimed all she needed came from the ocean by virtue of her personal God Olukan. Her food came from the sea and the seashells and seaweed she collected she turned into trinkets and clothing. She was adorned with little else, her hair tied with kelp and shells and wearing headpieces, necklaces, bracelets, belts, anklets and other assorted jewellery made entirely from seaweed, coral and shells.
She claimed the Olukan would send her messages from in the flow of the waves and she often alternated between peering at them for hours from either her tower or the beach or otherwise frolicking carefree within the waves, much to the consternation of other citizens who considered she might be mad or touched. She allowed her feet to touch the earth as no true sorcerer should and never seemed to get involved in the intrigues that gave the Sorcerer Technocrats their prestige.
Her words proved true however when a Tarnorese Sorcerer washed up by her tower, mysteriously drowned. From him she was able to salvage much, including his combat cloak, weaponry (the Q’Sal crystal caster she was able to incorporate into one of her shells), a beautifully crafted mimic mask and a strangely blank grimoire. Citizens started to take notice and think that perhaps her claims about the sea were true, small towers growing up on the beach over night as other would be sorcerers looked to the ocean’s depths for answers.
Using the wisdom of Olukan she was able to bind the drowned man’s essence into the blank grimoire and thus was able to communicate with it psychically to glean further wisdom on sorcerous arts as well as using it as a repository for all her accumulated wisdom and knowledge. The symbols on the pages of the grimoire flowed and ebbed like an ocean tide but she alone was able to make sense of it and use it to build her slowly growing power. During this time, she also penned verses and poems of such an exquisite skill and beauty that hinted at secrets tantalisingly close if only the reader had wisdom to understand. As with all things she gave credit to Olukan as the inspiration for her verses.
Although she did not seek it she was starting to gain minor fame within the city of Surgub for her works and deeds. Unfortunately for her, her idyllic lifestyle was to come to an end thanks to further visions from Olukan. It was time for her to finally follow the path to glory, whether she wished to or not…..
So that is the introduction for Marilla. She was created using the Q’Sal Magister Immaterium archetype and using the 100-point buy, where I have minmaxed her in reverse for social and mental characteristics (maxmined?). Seeing as she is Tzeentch themed I thought I might have a go at selecting a random quest and using it as inspiration for a compact instead of coming up with one of my own. Hopefully won’t get too violent or it could be a very quick campaign…..
For those of you that are interested these are her stats;
Name: Marilla “The Oceanborn” Orabelle
Archetype: Q’Sal Magister Immaterial
Pride: Charm, Disgrace: Deceit, Motivation: Perfection (Fellowship)
Characteristics – WS 22, BS 25, S 22, T 20, AG 45, Int 50, Per 41, WP 50, Fel 60, Inf 34, Corr 16, Wounds 9, Psy rating 4
Skills – Awareness, Charm, Common Lore (Q’Sal, The Screaming Vortex, Furia), Deceive, Dodge, Forbidden Lore (Psykers, Daemonology, the Warp), Inquiry, Linguistics (Low Gothic, Chaos Marks), Logic, Psyniscience +10, Scholastic Lore (Occult, Cryptology), Trade (Remembrancer).
Talents and Traits – Chaos Psyker, Magus Supreme, Jaded, Foresight, Strong Minded, Weapon Training (Primary, SP & Exotic – Q’Sal), Child of the Warp (Memory Worm), The Quick and the Dead.
Equipment – Good Craftsmanship Q’Sal Glass Dagger, Q’Sal Crystal Caster built into conical seashell (Noxious Discharge Downgrade), Grimoire containing the essence of drowned sorcerer, Mesh Combat Cloak, Best Craftsmanship Psy-Focus (Shell Necklace), Good Craftsmanship Tarnor Mimic Mask, Best craftsmanship Blasphemous Texts (Charm and Deceive). Pyschic Powers – Doombolt, Thought Sending, Delude, Mind Probe, Mind Over Matter, Precision Telekinesis Gift of the Gods – Warpsight (+10 Awareness, -10 Scrutiny)
Okay then lets have a look for this quest.....
The setting is refuse dump involving above average shield and engineering section. Your quest is to rescue the cyborg scientist from the relatively safe space station. Trying to stop you is the alien parasite skilled in marksmanship. You are currently at the liberated research facility.
Okay strange place to leave it as it's just starting but I think I will have a think about how to turn this into a compact. Any ideas from experienced players and readers on where to go would be much appreciated (especially those who might be familiar with Q'Sal). Look forward to playing!
To those that took any notice she claimed all she needed came from the ocean by virtue of her personal God Olukan. Her food came from the sea and the seashells and seaweed she collected she turned into trinkets and clothing. She was adorned with little else, her hair tied with kelp and shells and wearing headpieces, necklaces, bracelets, belts, anklets and other assorted jewellery made entirely from seaweed, coral and shells.
She claimed the Olukan would send her messages from in the flow of the waves and she often alternated between peering at them for hours from either her tower or the beach or otherwise frolicking carefree within the waves, much to the consternation of other citizens who considered she might be mad or touched. She allowed her feet to touch the earth as no true sorcerer should and never seemed to get involved in the intrigues that gave the Sorcerer Technocrats their prestige.
Her words proved true however when a Tarnorese Sorcerer washed up by her tower, mysteriously drowned. From him she was able to salvage much, including his combat cloak, weaponry (the Q’Sal crystal caster she was able to incorporate into one of her shells), a beautifully crafted mimic mask and a strangely blank grimoire. Citizens started to take notice and think that perhaps her claims about the sea were true, small towers growing up on the beach over night as other would be sorcerers looked to the ocean’s depths for answers.
Using the wisdom of Olukan she was able to bind the drowned man’s essence into the blank grimoire and thus was able to communicate with it psychically to glean further wisdom on sorcerous arts as well as using it as a repository for all her accumulated wisdom and knowledge. The symbols on the pages of the grimoire flowed and ebbed like an ocean tide but she alone was able to make sense of it and use it to build her slowly growing power. During this time, she also penned verses and poems of such an exquisite skill and beauty that hinted at secrets tantalisingly close if only the reader had wisdom to understand. As with all things she gave credit to Olukan as the inspiration for her verses.
Although she did not seek it she was starting to gain minor fame within the city of Surgub for her works and deeds. Unfortunately for her, her idyllic lifestyle was to come to an end thanks to further visions from Olukan. It was time for her to finally follow the path to glory, whether she wished to or not…..
So that is the introduction for Marilla. She was created using the Q’Sal Magister Immaterium archetype and using the 100-point buy, where I have minmaxed her in reverse for social and mental characteristics (maxmined?). Seeing as she is Tzeentch themed I thought I might have a go at selecting a random quest and using it as inspiration for a compact instead of coming up with one of my own. Hopefully won’t get too violent or it could be a very quick campaign…..
For those of you that are interested these are her stats;
Name: Marilla “The Oceanborn” Orabelle
Archetype: Q’Sal Magister Immaterial
Pride: Charm, Disgrace: Deceit, Motivation: Perfection (Fellowship)
Characteristics – WS 22, BS 25, S 22, T 20, AG 45, Int 50, Per 41, WP 50, Fel 60, Inf 34, Corr 16, Wounds 9, Psy rating 4
Skills – Awareness, Charm, Common Lore (Q’Sal, The Screaming Vortex, Furia), Deceive, Dodge, Forbidden Lore (Psykers, Daemonology, the Warp), Inquiry, Linguistics (Low Gothic, Chaos Marks), Logic, Psyniscience +10, Scholastic Lore (Occult, Cryptology), Trade (Remembrancer).
Talents and Traits – Chaos Psyker, Magus Supreme, Jaded, Foresight, Strong Minded, Weapon Training (Primary, SP & Exotic – Q’Sal), Child of the Warp (Memory Worm), The Quick and the Dead.
Equipment – Good Craftsmanship Q’Sal Glass Dagger, Q’Sal Crystal Caster built into conical seashell (Noxious Discharge Downgrade), Grimoire containing the essence of drowned sorcerer, Mesh Combat Cloak, Best Craftsmanship Psy-Focus (Shell Necklace), Good Craftsmanship Tarnor Mimic Mask, Best craftsmanship Blasphemous Texts (Charm and Deceive). Pyschic Powers – Doombolt, Thought Sending, Delude, Mind Probe, Mind Over Matter, Precision Telekinesis Gift of the Gods – Warpsight (+10 Awareness, -10 Scrutiny)
Okay then lets have a look for this quest.....
The setting is refuse dump involving above average shield and engineering section. Your quest is to rescue the cyborg scientist from the relatively safe space station. Trying to stop you is the alien parasite skilled in marksmanship. You are currently at the liberated research facility.
Okay strange place to leave it as it's just starting but I think I will have a think about how to turn this into a compact. Any ideas from experienced players and readers on where to go would be much appreciated (especially those who might be familiar with Q'Sal). Look forward to playing!