Anachronistic First roleplay - Necromancer
#1
My first attempt at any roleplay other than Fighting Fantasy

Name:Hellion

Class:Necromancer
alignment: neutral evil
Health: 10/10
Mana: 10/10
Gold: 0
Weapon: Flare gun
Armor: black rags

Skills:

Summon weak minion
Read tome

Inventory:

Evil tome

Flare gun



The setting is secret parking garage involving excellent helm and chaotic lake. Your quest is to trade with the dragon slayer at the magnificent bank. Trying to stop you is the shadow skilled in artificer. You are currently at the quarry.

Leadership.

Hellion knows he cant take on the shadow without help

the shadow is a skilled assassin with expert knowledge in creating powerful magic items

Hellion decides to look around the quarry. He finds

Yes, but...

Superb antibiotics.

but they they are past their expiration date; it could be dangerous to use them.

Hellion takes a chance and heads north

Parking lot.

the secret parking garage may be near here?

No.

Hellion shouts as loud as he can. Does anyone hear him?

Yes.

Hedonistic female inventor.

Wounds.

the Hedonistic female inventor appears and she is wounded

Moderate Injury: Hampers action significantly; will require first aid/medical attention.

her left arm is broken and she has a slight limp

Hellion doesn't normally help anyone but he knows he needs allies...

he decides to help at least until he can figure out if shes useful to him

Hellion: I mean you know harm, what happened?

Competition.

Inventor: I was trying to salvage parts for my new invention but a competing scavenger attacked me..

Hellion: We can talk more about this scavenger later, we need to find you some medical care

knowing full well that the antibiotics may be tainted he hands the inventor expired antibiotics

Inventor: thank you.. she takes at least 2 pills. Does it have a positive effect?

No, and...

she starts to convulse on the ground

Hellion panics and Reads tome...

Heal / Illusions.

hellions tome sends out healing energy

Yes, but...

Inventor stops convulsing and her injuries seem to be better.. however

NPC negative.

she is now very negative to Hellion. Does she attack?

No.

Inventor: you seem to have healed my injuries. You didn't know the pills would make me convulse right?

Hellion: I'm no doctor, I did take a risk since your injuries looked critical. Does she buy this story?

No.

Inventor: I wont be hostile to you, after all you did help me but don't expect anything nice if you see me again

knowing he wasted enough time with this inventor he summons weak minion mana 0/0

Yes, and...

not only does the spell work but a 2nd minion appears

the inventor

Praise.

praises Hellion on his magic skill but seeing the two weak minions

Pathogen.

Morbidly obese zombie.

decides to attack first; inventor pulls out a weird gun and fires at pathogen

Yes.

the gun neutralizes pathogen..

Hellion orders morbidly obese zombie to attack the inventor

Yes.

the zombie obeys hellion and lunges at inventor

Yes.

Severe Injury: Incapacitating and may become Critical if untreated.

the zombies infested claws slashes the inventors arms causing her to drop weird gun

the inventor reaches for her gun with her mangled arm

Yes, but...

she grasps it but causes herself injury from stressing her arm

Negligible: Nick/Scratch/Bruise.

the injury is minor

Hellion tries to order zombie to attack again

No.

the zombie refuses, Hellion rages while Inventor takes aim and fires

Yes.

it hits Hellion

Minor Injury: Largely superficial; painful and distracting, but not life threatening.

the beam hits him in the shoulder; injury is minor hp 9/10

Hellion takes his flare gun and fires

Yes, and...

the parking lot lights up as the flare spirals and hits the inventor

Minor Injury: Largely superficial; painful and distracting, but not life threatening.

it causes a minor burn but it also blinds the inventor temporarily

hellions takes his chance and orders zombie to attack and kill!

Yes.

the zombies obese body charges at the inventor

Yes.

the zombie does a belly flop

Moderate Injury: Hampers action significantly; will require first aid/medical attention.

the zombie causes moderate blunt force trauma, the inventor is now too weak to fight

Hellion: you better tell me what you have of value..

Riches.

Hedonistic female inventor: I have something of great value in my right pocket.

Hellion being extra cautious orders his zombie to check

No.

the zombie refuses. Hellion decides to check himself

No, but...

the only thing there was a trap by the inventor, the device explodes and

Yes, but...

hits hellion but the zombie took some of the force

Minor Injury: Largely superficial; painful and distracting, but not life threatening.

he now has an ugly cut across his face but its not life threatening hp 7/10

hoping there are no more traps he decides to search himself again

Yes.

he finds

Backpack.

open backpack he finds

Road flares.

Hellion beams he loves flares. He straps the backpack on and decides to kill the inventor

zombie attack til she dies! The inventor is too weak to fight back

Killed.

now with the inventor out of his way he takes his chance to search a 2nd time

Yes, but...

he finds

Blaster rifle.

the blaster rifle is in poor condition. I's it loaded?

No.

its also out of ammo

he decides to put it in his backpack anyways. Hellion: now for that weird gun...

he picks it up. is it still loaded?

Yes.

it seems to have at least one charge left

attempt to recharge mana using guns ammo

Yes.

mana 5/10

Hellion: All that for a busted gun, stained clothes and injuries!

he throws blaster rifle aside and puts the depleted weird gun in his backpack

Hellion: perhaps I can have my 'friend' after all... cast Summon weak minion on Inventor

Yes, and...

the Hedonistic female inventor rises as undead female inventor. The spell uses less mana then normal 3/20 mana left

hellion cackles in evil laughter as he commands his two new 'friends' to follow him

Hellion: undead female inventor, tell me if you know of this "magnificent bank".

Yes, but...

she knows but from severe injuries she can not communicate her knowledge

hellion in anger heads in a random direction while ranting about

Misfortune.

his misfortune of having stupid minions

Camouflaged prison.

Hellions head smacks into a wall

Negligible: Nick/Scratch/Bruise.

his head swells

begins to search the perimeter of the building. Does he find anything?

Yes, but...

he finds what may be a door, however it's locked tightly

Hellion: obese zombie slam into that door!

Yes.

the zombie runs at the door and slamming into it

Severe Damage: Incapacitating and may become Critical if not addressed.

the door is badly damaged, it needs to be forced open now.

Hellion attempts to budge the door open

No, but...

it doesn't open, however he can see a figure in the room

Established gypsy who is as strong as you and whose motivation is to complete academia, progress myths, and deter moderation; who speaks of inquisitive combat and is focused on your knowledge.

he calls over to the gypsy

the gypsy seems to neutral

Established gypsy: I'm a prisoner here. I can sense your dark heart but don't worry I too seek knowledge at any cost.

help me escape and I will teach you a new skill

Hellion: Do you have any ideas on how I may help you escape?

No.

Established gypsy: No, I've been here so long but have not found a way

Hellion: I will search around and see what I can do

does he find anything?

Yes, but...

Torch.

its not what I need as road flares are superior

he heads back to the busted door and Reads tome; it uses the last of his mana

Kill / Dispute.

the Evil tome releases dark energy it hits the door. Is it effective?

No, and...

the door reflects the dangerous spell onto (1=hellion 2=zombie 3=inventor 4=gypsy)

1 = 1[d4]

hellion is hit by his own spell cuasing

Minor Injury: Largely superficial; painful and distracting, but not life threatening.

a minor injury hp 5/10 mana 0/10

the gypsy notices the evil tome

Established gypsy: wait.. I don't care if I'm free just give me the tome and ill teach you a new skill

Hellion: Fine this stupid thing pisses me off anyways! he hands the tome over.

does the gypsy keep his word?

Yes.

Established gypsy: Yes this tome will last me a long time. As promised I will share forbidden knowledge of..

Disguise.

Hellions listens and learns of a disguise spell.

Hellion misses his magic tome and wants it all, does he have a plan to get it back?

No.

he can't think of any current ways to get it back

having no mana left is a problem he thinks to himself

Hellion: By the way do you know how I can recharge my mana?

Yes.

Established gypsy: Yes, there is a magic

Above average ancient relic.

just a little south of here in

Infamous bridge.

he begins to head south

can any threats be seen near the bridge?

No.

the bridge truly lives up to its name; made of bones of executed prisoners.

fearing for himself like always he sends Undead female inventor to search the bridge

Yes, but...

she finds Above average ancient relic, however it looks damaged

Hellion commands her to use her inventor skills to fix it

No, but...

she fails to fix it but a glowing tube falls out of the relic

Hellion attempts to charge his mana by absorbing the tubes ancient energy

No.

it fails. He yells at his stupid minions and throws it on the ground

Celebrate.

the minions celebrate as the tube shatters

perhaps the gypsy will have a reward for this artifact even though damaged

he gathers his two minions and heads back to the camouflaged prison

then hellion has an idea, maybe he can absorb the buildings magic? He puts both hands on the prion wall and tries to channel its energy

No, but...

it failed but he notices another door

is it locked?

No.

fearing whats ahead he decided to see the gypsy before he goes to explore

back at the busted door he sees the gypsy...

NPC positive.

he is in a happy mood

Established gypsy: Hellion, Ive been practicing with the tome and I may have found a spell to get me out of here

the gypsy starts his mantra; narib sanca terarhi! narib sanca terarhi!

Increase.

you can sense vast power being generated by the gypsy and his mantra

the gypsy fires two lightning bolts at the door. Does it destroy the door?

Yes, and...

the door bursts off the hinges and it fires energy all around

does Hellion absorb any of this energy?

Yes, but...

hellion absorbs

9 = 9[d10]

9 energy, however it also does

4 = 4[d10]

4 damage to hellion hp 1/10

gypsy can you heal my wounds?

(50/50 | 10[d10]) Yes, and...

Established gypsy: Yes and I will do it for free. Hellion heals for

3 = 3[d10]

3 damage bringing his hp to 4/10

Hellion: Do you have interest in Above average ancient relic?

(Somewhat Likely | 4[d10]) No, but...

Established gypsy: No, but I know of someone in the prison that surely will. He is

Serious student.

Climbing.

a serious student of climbing

Hellion decides hes too weak to fight the gypsy and heads to the open door

Hellion without checking goes into the room. IS anyone else there with him?

(50/50 | 1[d10]) No, and...

No, and the door is now locked

Guarded labyrinth.

Hellion seems to be in some sort of guarded labyrinth

it is guarded by

3 = 3[d10]

3 prison guards

Hydra.

Hunting.

Carnivorous plant.

Swimming.

Cockatrice.

Throwing.

Do the guards notice me right away?

(50/50 | 4[d10]) No.

Hellion has the element of surprise

he casts Disguise spell onto himself. Does it work?

(50/50 | 8[d10]) Yes.

he is now wearing a prison guard disguise

he orders his two minions to stay at locked door

(50/50 | 8[d10]) Yes.

mana 5/10

the prison guards are likely to be fooled

(Likely | 8[d10]) Yes.

Hellion is safe to roam labyrinth at least from the guards.

he looks for Serious student

(50/50 | 3[d10]) No.

but gets lost

Occupied apothecary.

he finds himself at prison apothecary occupied by

Plebeian magician who is as strong as you and whose motivation is to attend hardship, guide ghosts, and aid faith; who speaks of knowing façade and is focused on your knowledge.

the magician sees through Hellions facade right away

Plebeian magician: I know you're not one of the guards. I won't alert the real guard if you summon a ghost for me

Hellion agrees and attempts to summon a weak ghost

(50/50 | 3[d10]) No.

the spell fails mana 0/10

Hellion: if you give me your mana I can try again

(50/50 | 10[d10]) Yes, and...

hellion receives double mana as the magician transfers his energy mana 10/10

Plebeian magician: Don't fail me this time!

Hellion instead trys to charge weird gun

(50/50 | 2[d10]) No.

Hellion instead trys to charge weird gun

(50/50 | 9[d10]) Yes.

mana 0/10 the gun has

3 = 3[d10]

3 rounds

Hellion: I don't have time to waste with you! he fires his gun

(50/50 | 8[d10]) Yes.

it hits the magician for

(14 = 13[d20]+1) Moderate Injury: Hampers action significantly; will require first aid/medical attention.

moderate damage to his chest

the magician checks his inventory

Mead.

Morningstar.

and takes a swig of his mead dulling his pain. He then takes his morning star and charges hellion

(50/50 | 2[d10]) No.

he misses.

Hellion takes aim and fires

(50/50 | 2[d10]) No.

he misses giving the magician time to

(50/50 | 9[d10]) Yes.

swing his morning star and hit hellion for

(9 = 9[d20]) Minor Injury: Largely superficial; painful and distracting, but not life threatening.

minor dmg to hellions cheek reopening his face scar

hellion curses and uses his last round

(50/50 | 7[d10]) Yes.

it hits the magician for

(13 = 12[d20]+1) Moderate Injury: Hampers action significantly; will require first aid/medical attention.

another moderate injury to the magicians chest

is the magician too weak to fight?

(50/50 | 3[d10]) No.

the magician swings his morning star but with reduced strength

(14 = 15[d20]+-1) Moderate Injury: Hampers action significantly; will require first aid/medical attention.

hellion takes moderate damage to his face 1/10 hp

hellion takes his gun and tries to smash immobile magician

(Likely | 2[d10]) No.

he somehow misses

is the magician too weak to fight?

(Somewhat Likely | 6[d10]) Yes.

the magician passes out from the pain

Hellion searches for medical supplies at the apothecary

(Likely | 7[d10]) Yes.

he finds

5 = 5[d10]

a medical kit that heals him for 5 damage bringing him to 6/10 hp

he searches for the room and finds

(50/50 | 1[d10]) No, and...

nothing but a prison guard walks in it is (1 Hydra, 2 Carnivorous plant, 3 Cockatrice)

3 = 3[d3]

the Cockatrice with superior throwing skills...

the guard notices the passed out magician. Does disguise work?

(Unlikely | 5[d10]) No, but...

the disguise fails but

Anger.

the guard was angry at the magician so he thanks Hellion

Hellion: Can you help me find the Serious student with superior climbing skills?

(50/50 | 3[d10]) No.

the Cockatrice does not know

Hellion decides to leave before he angers the Cockatrice. Does he find Serious student?

(50/50 | 9[d10]) Yes.

finally hellion finds the prison cell with the student inside. Is he alone?

(50/50 | 1[d10]) No, and...

the student isn't alone and hes being punished by the (1 hydra, 2 plant)

2 = 2[d2]

Carnivorous plant with superior swimming skills. Does my disguise work?

(50/50 | 4[d10]) No.

the disguise fails

before the plant has a chance Hellion pulls out a road flare to blind the plant

(50/50 | 9[d10]) Yes.

the Carnivorous plant is blinded. Is the cell door locked?

(50/50 | 2[d10]) No.

with the cell door open Hellion grabs Serious student and runs

(50/50 | 10[d10]) Yes, and...

they escape and also find

Very high quality chainmail armor.

Hellion puts on his new armor replacing his black rags

Hellion: Do you know how to escape from here?

(50/50 | 9[d10]) Yes.

Serious student: yes we need the master key from Hydra!

Hellion: I have Above average ancient relic, are you interested in it?

(Very Likely | 8[d10]) Yes.

Serious student: yes very much so! I'm a relic hunter.

Hellion: what can you trade for it?

Ambush / Technology.

Serious student: I can give you

Above average book.

an above average book about ambush technology

do you have gold?

(50/50 | 5[d10]) No, but...

No, but when we escape I know of

Leather armor.

and its location.

Hellion: Ok, I will trade Above average ancient relic for average book about ambush technology.

is there any place I can charge my mana around here?

(50/50 | 6[d10]) Yes, but...

Serious student: Yes, but another prisoner has it he is

Coarse monk who is as strong as you and whose motivation is to plunder alcohol, interact friends, and promote riddles; who speaks of insane bargains and is focused on your current scene.

the Coarse monk has

Crystal lens.

a Crystal lens that can recharge your mana.

he is skilled in riddles and

Engineering.

Where is he?

(50/50 | 3[d10]) No.

the student does not know

they take a chance and find

(Unlikely | 5[d10]) No, but...

no monk but do find

Whip.

the student Equips the Whip

Ordinary maze.

they end up at Ordinary maze. Can they escape?

(50/50 | 1[d10]) No, and...

no and

Zombie.

a zombie appears in their way

Hellion uses his knowledge of the undead. Hellion: Student use your whip to distract the zombie why I hit its head from behind!

(50/50 | 8[d10]) Yes.

the plan works and hellion hits the zombis head for

(12 = 12[d20]) Moderate Injury: Hampers action significantly; will require first aid/medical attention.

the zombie is knocked over.

they try to escape

(50/50 | 8[d10]) Yes.

they escape the maze

they go looking for the monk one last time

(50/50 | 4[d10]) No.

and find nothing.

they go looking for hydra

(50/50 | 7[d10]) Yes.

they find Hydra; it's alerted of them right away because of its hunting skills

does disguise work?

(Very Unlikely | 2[d10]) No.

the Hydra attacks (1 student, 2 Hellion)

1 = 1[d2]

Serious student first and

(50/50 | 9[d10]) Yes.

hits him for

(11 = 11[d20]) Minor Injury: Largely superficial; painful and distracting, but not life threatening.

causing a minor scratch on his shoulder

the student attempts to climb hydra

(Likely | 7[d10]) Yes.

Hellion tries to smash Hydra with his weird gun

(50/50 | 1[d10]) No, and...

he misses with his gun and trips causing

(18 = 19[d20]+-1) Severe Injury: Incapacitating and may become Critical if untreated.

a severe injury to his right knee. He has trouble moving and is at 2/10 hp

the hydra thrashes around trying to knock student off

(50/50 | 6[d10]) Yes, but...

the student falls but not before damaging the Hydras eye for

(12 = 12[d20]) Moderate Injury: Hampers action significantly; will require first aid/medical attention.

a moderate injury to the Hydras eye

the student tries to whip the other eye

(50/50 | 7[d10]) Yes.

he hits causing

(4 = 3[d20]+1) Negligible: Nick/Scratch/Bruise.

a glancing blow to the eye

Hellion tries to move away from the battle

(50/50 | 5[d10]) No, but...

he doesn't get far but finds

Circlet.

a circlet. Is it magical?

(50/50 | 7[d10]) Yes.

what is its power?

Calmly / Large.

He puts on the Circlet causing him to grow quite large; his new health is 4/10

The Hydra is pissed about its eye still and thrashes about the room and hits

(50/50 | 5[d10]) No, but...

nothing but does find

Superb mead.

The hydra drinks the Superb mead dulling its pain

the student aims for the Hydras good eye

(Very Unlikely | 7[d10]) Yes.

he hits the eye for

(3 = 2[d20]+1) Negligible: Nick/Scratch/Bruise.

a minor scratch

Hellion tries again to gain distance

(50/50 | 8[d10]) Yes.

hes safely out of range for now.

The Hydra attacks student

(50/50 | 1[d10]) No, and...

and misses crashing into a wall

(3 = 2[d20]+1) Negligible: Nick/Scratch/Bruise.

scratching his head

Hellion tries to escape battle

(Somewhat Unlikely | 7[d10]) Yes, but...

he ditches the student and hydra but runs into

Enemy soldier.

Awareness.

Worn-out rope.

the paranoid enemy soldier sees Hellion right away and swings his Worn-out rope

(50/50 | 2[d10]) No.

it misses.

Hellion tries to escape

(50/50 | 2[d10]) No.

the solider swings again

(50/50 | 4[d10]) No.

Hellion attempts to backhand soldier with his weird gun

(50/50 | 8[d10]) Yes.

(4 = 4[d20]) Negligible: Nick/Scratch/Bruise.

it barely phases the soldier as he goes for a right hook

(50/50 | 9[d10]) Yes.

(18 = 18[d20]) Severe Injury: Incapacitating and may become Critical if untreated.

knocking Hellion to the ground hp 1/10

Hellion attempts to charge his mana using circlet

(50/50 | 8[d10]) Yes.

5/10 mana he casts Summon weak minion

(50/50 | 2[d10]) No.

the spell fails 1/10 mana

soldier attempts to tie hellion up with worn-out rope

(50/50 | 3[d10]) No.

hellion tries to escape

(Very Unlikely | 4[d10]) No.

solider attempts to grapple with rope

(50/50 | 7[d10]) Yes.

he trys to choke hellion

(50/50 | 6[d10]) Yes, but...

as he chokes hellion he doesn't see that Morbidly Obese Zombie is behind him

the zombie attempts to belly flop soldier

(50/50 | 1[d10]) No, and...

he falls and hits hellion instead

(7 = 6[d20]+1) Minor Injury: Largely superficial; painful and distracting, but not life threatening.

causing a minor injury to hellion

the solider is shocked but attempts to keep choking

(50/50 | 5[d10]) No, but...

he fails to keep choking but gets a 2nd try

(50/50 | 10[d10]) Yes, and...

he causes

(9 = 4[d20]+5) Minor Injury: Largely superficial; painful and distracting, but not life threatening.

a minor injury and Hellion passes out

obese zombie attempts to attack Enemy solider

(50/50 | 3[d10]) No.

and missses

soldier goes in for the kill

(50/50 | 9[d10]) Yes.

(21 = 16[d20]+5) Killed.

Hellion is killed.
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